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-rw-r--r--buffer.c37
-rw-r--r--main.c2
2 files changed, 30 insertions, 9 deletions
diff --git a/buffer.c b/buffer.c
index cac587e..888655c 100644
--- a/buffer.c
+++ b/buffer.c
@@ -753,6 +753,11 @@ void buffer_render(TextBuffer *buffer, float x1, float y1, float x2, float y2) {
char_height = text_font_char_height(font);
float header_height = char_height;
+ // get screen coordinates of cursor
+ float cur_x1 = 0, cur_y1 = 0;
+ buffer_pos_to_pixels(buffer, buffer->cursor_pos, &cur_x1, &cur_y1);
+ cur_y1 += 0.2f * char_height;
+
u32 border_color = 0x7f7f7fff; // color of border around buffer
// bounding box around buffer & header
@@ -799,6 +804,19 @@ void buffer_render(TextBuffer *buffer, float x1, float y1, float x2, float y2) {
glEnd();
+ // highlight line cursor is on
+ {
+ gl_color1f(0.2f); // @SETTINGS
+ glBegin(GL_QUADS);
+ float line_y1 = cur_y1;
+ float line_y2 = cur_y1 + char_height;
+ glVertex2f(x1, line_y1);
+ glVertex2f(x2, line_y1);
+ glVertex2f(x2, line_y2);
+ glVertex2f(x1, line_y2);
+ glEnd();
+ }
+
glColor3f(1,1,1);
text_chars_begin(font);
@@ -856,9 +874,6 @@ void buffer_render(TextBuffer *buffer, float x1, float y1, float x2, float y2) {
text_chars_end(font);
{ // render cursor
- float cur_x1, cur_y1;
- buffer_pos_to_pixels(buffer, buffer->cursor_pos, &cur_x1, &cur_y1);
- cur_y1 += 0.25f * char_height;
float cur_x2 = cur_x1 + 1.0f, cur_y2 = cur_y1 + char_height;
if (buffer_clip_rect(buffer, &cur_x1, &cur_y1, &cur_x2, &cur_y2)) {
glColor3f(0,1,1);
@@ -899,12 +914,18 @@ static void buffer_scroll_to_cursor(TextBuffer *buffer) {
buffer_correct_scroll(buffer); // it's possible that min/max_scroll_x/y go too far
}
-// @TODO
-#if 0
// scroll so that the cursor is in the center of the screen
-void buffer_center_cursor(){
+void buffer_center_cursor(TextBuffer *buffer) {
+ i64 cursor_line = buffer->cursor_pos.line;
+ i64 cursor_col = buffer_index_to_column(buffer, (u32)cursor_line, buffer->cursor_pos.index);
+ i64 display_lines = buffer_display_lines(buffer);
+ i64 display_cols = buffer_display_cols(buffer);
+
+ buffer->scroll_x = (double)(cursor_col - display_cols / 2);
+ buffer->scroll_y = (double)(cursor_line - display_lines / 2);
+
+ buffer_correct_scroll(buffer);
}
-#endif
// move left (if `by` is negative) or right (if `by` is positive) by the specified amount.
// returns the signed number of characters successfully moved (it could be less in magnitude than `by` if the beginning of the file is reached)
@@ -1468,7 +1489,6 @@ static Status buffer_undo_edit(TextBuffer *buffer, BufferEdit const *edit, Buffe
success = true;
}
-
buffer->store_undo_events = prev_store_undo_events;
return success;
}
@@ -1476,6 +1496,7 @@ static Status buffer_undo_edit(TextBuffer *buffer, BufferEdit const *edit, Buffe
static void buffer_cursor_to_edit(TextBuffer *buffer, BufferEdit *edit) {
buffer_cursor_move_to_pos(buffer,
buffer_pos_advance(buffer, edit->pos, edit->prev_len));
+ buffer_center_cursor(buffer); // whenever we undo an edit, put the cursor in the center, to make it clear where the undo happened
}
void buffer_undo(TextBuffer *buffer, i64 ntimes) {
diff --git a/main.c b/main.c
index 41387d1..5a94ad0 100644
--- a/main.c
+++ b/main.c
@@ -84,7 +84,7 @@ int main(void) {
while (!quit) {
#if DEBUG
- printf("\033[H\033[2J"); fflush(stdout);
+ printf("\033[H\033[2J");
#endif
SDL_Event event;