diff options
author | Leo Tenenbaum <pommicket@gmail.com> | 2021-02-05 10:51:24 -0500 |
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committer | Leo Tenenbaum <pommicket@gmail.com> | 2021-02-05 10:51:24 -0500 |
commit | f6fe651ed8bedb0308f75a7b15ef913add799848 (patch) | |
tree | 0cae260a2ee614994e33eceacae537e97b0aaf9c /ui.c | |
parent | dd3887ec47137b6bf993674356a73b3266bb8a51 (diff) |
switched all text rendering to new API
Diffstat (limited to 'ui.c')
-rw-r--r-- | ui.c | 22 |
1 files changed, 16 insertions, 6 deletions
@@ -449,26 +449,36 @@ static void file_selector_render(Ted *ted, FileSelector *fs) { } } - TextRenderState text_render_state = {.min_x = x1, .max_x = x2, .min_y = y1, .max_y = y2, .render = true}; + TextRenderState text_state = text_render_state_default; + text_state.min_x = x1; + text_state.max_x = x2; + text_state.min_y = y1; + text_state.max_y = y2; + text_state.render = true; + text_chars_begin(font); // render file names themselves for (u32 i = 0; i < n_entries; ++i) { Rect r; if (file_selector_entry_pos(ted, fs, i, &r)) { float x = r.pos.x, y = r.pos.y; + ColorSetting color = 0; switch (entries[i].type) { case FS_FILE: - gl_color_rgba(colors[COLOR_TEXT]); + color = COLOR_TEXT; break; case FS_DIRECTORY: - gl_color_rgba(colors[COLOR_TEXT_FOLDER]); + color = COLOR_TEXT_FOLDER; break; default: - gl_color_rgba(colors[COLOR_TEXT_OTHER]); + color = COLOR_TEXT_OTHER; break; } - text_render_with_state(font, &text_render_state, entries[i].name, x, y); + text_state.x = x; text_state.y = y; + rgba_u32_to_floats(colors[color], text_state.color); + text_render_chars_utf8(font, &text_state, entries[i].name); } } + text_chars_end(font); } static void button_render(Ted *ted, Rect button, char const *text, u32 color) { @@ -569,7 +579,6 @@ static void popup_render(Ted *ted, char const *title, char const *body) { y += padding; // body text - gl_color_rgba(colors[COLOR_TEXT]); float text_x1 = rect_x1(r) + padding; float text_x2 = rect_x2(r) - padding; @@ -577,6 +586,7 @@ static void popup_render(Ted *ted, char const *title, char const *body) { state.min_x = text_x1; state.max_x = text_x2; state.wrap = true; + rgba_u32_to_floats(colors[COLOR_TEXT], state.color); text_render_with_state(font, &state, body, text_x1, y); button_render(ted, button_yes, "Yes", colors[COLOR_YES]); |