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authorpommicket <pommicket@gmail.com>2023-07-16 15:07:41 -0400
committerpommicket <pommicket@gmail.com>2023-07-19 19:02:27 -0400
commit50692503702b9d419de99c97cff59a970627de01 (patch)
treedac844d3ac73f0f70542ec14de137b168b27dbd0 /text.c
parent817797e124419e564b1084c332540a222907f5a5 (diff)
initial draft of variable-width font handling
Diffstat (limited to 'text.c')
-rw-r--r--text.c17
1 files changed, 11 insertions, 6 deletions
diff --git a/text.c b/text.c
index 398bb3f..093c5ec 100644
--- a/text.c
+++ b/text.c
@@ -39,7 +39,7 @@ typedef struct {
struct Font {
bool force_monospace;
- float char_width; // width of the character 'a'. calculated when font is loaded.
+ float space_width; // width of the character ' '. calculated when font is loaded.
float char_height;
GLuint textures[CHAR_PAGE_COUNT];
int tex_widths[CHAR_PAGE_COUNT], tex_heights[CHAR_PAGE_COUNT];
@@ -200,7 +200,7 @@ Font *text_font_load(const char *ttf_filename, float font_size) {
float x = 0, y = 0;
stbtt_GetBakedQuad(font->char_pages[0], font->tex_widths[0], font->tex_heights[0],
'a', &x, &y, &q, 1);
- font->char_width = x;
+ font->space_width = x;
}
} else {
text_set_err("Couldn't read font file.");
@@ -231,8 +231,14 @@ float text_font_char_height(Font *font) {
return font->char_height;
}
-float text_font_char_width(Font *font) {
- return font->char_width;
+float text_font_char_width(Font *font, char32_t c) {
+ if (c == ' ') return font->space_width;
+ uint page = c / CHAR_PAGE_SIZE;
+ uint index = c % CHAR_PAGE_SIZE;
+ if (!font->char_pages[page])
+ if (!text_load_char_page(font, (int)page))
+ return font->space_width;
+ return font->char_pages[page][index].xadvance;
}
void text_render(Font *font) {
@@ -282,7 +288,6 @@ top:
}
stbtt_bakedchar *char_data = font->char_pages[page];
const float char_height = font->char_height;
- const float char_width = font->char_width;
if (char_data) { // if page was successfully loaded
stbtt_aligned_quad q = {0};
@@ -308,7 +313,7 @@ top:
q.y1 += (float)floor(state->y);
if (font->force_monospace) {
- state->x += char_width; // ignore actual character width
+ state->x += font->space_width; // ignore actual character width
} else {
state->x = x + floor(state->x);
state->y = y + floor(state->y);