diff options
author | pommicket <pommicket@gmail.com> | 2023-01-01 23:38:51 -0500 |
---|---|---|
committer | pommicket <pommicket@gmail.com> | 2023-01-01 23:38:51 -0500 |
commit | 8c16344d5279eef6ed6ad18d4de7e8a2a5bf2f98 (patch) | |
tree | e56a9102b9317b51ace48ce0cba37d5397d6105b /text.c | |
parent | 94b241351c7418c2f6a32cc01b889bc48478c50d (diff) |
char const => const char
Diffstat (limited to 'text.c')
-rw-r--r-- | text.c | 32 |
1 files changed, 16 insertions, 16 deletions
@@ -71,11 +71,11 @@ bool text_has_err(void) { return text_err[0] != '\0'; } -char const *text_get_err(void) { +const char *text_get_err(void) { return text_err; } -static void text_set_err(char const *fmt, ...) { +static void text_set_err(const char *fmt, ...) { if (!text_has_err()) { va_list args; va_start(args, fmt); @@ -91,7 +91,7 @@ static GLint text_u_sampler; static GLint text_u_window_size; static bool text_init(void) { - char const *vshader_code = "attribute vec4 v_color;\n\ + const char *vshader_code = "attribute vec4 v_color;\n\ attribute vec2 v_pos;\n\ attribute vec2 v_tex_coord;\n\ uniform vec2 u_window_size;\n\ @@ -104,7 +104,7 @@ void main() {\n\ gl_Position = vec4(p.x - 1.0, 1.0 - p.y, 0.0, 1.0);\n\ }\n\ "; - char const *fshader_code = "IN vec4 color;\n\ + const char *fshader_code = "IN vec4 color;\n\ IN vec2 tex_coord;\n\ uniform sampler2D sampler;\n\ void main() {\n\ @@ -179,7 +179,7 @@ static Status text_load_char_page(Font *font, int page) { return true; } -Font *text_font_load(char const *ttf_filename, float font_size) { +Font *text_font_load(const char *ttf_filename, float font_size) { Font *font = NULL; FILE *ttf_file = fopen(ttf_filename, "rb"); @@ -284,8 +284,8 @@ top: return; } stbtt_bakedchar *char_data = font->char_pages[page]; - float const char_height = font->char_height; - float const char_width = font->char_width; + const float char_height = font->char_height; + const float char_width = font->char_width; if (char_data) { // if page was successfully loaded stbtt_aligned_quad q = {0}; @@ -322,8 +322,8 @@ top: float s1 = q.s1, t1 = q.t1; float x0 = q.x0, y0 = q.y0; float x1 = q.x1, y1 = q.y1; - float const min_x = state->min_x, max_x = state->max_x; - float const min_y = state->min_y, max_y = state->max_y; + const float min_x = state->min_x, max_x = state->max_x; + const float min_y = state->min_y, max_y = state->max_y; if (state->wrap && x1 >= max_x) { state->x = min_x; @@ -372,8 +372,8 @@ top: state->y_largest = state->y; } -void text_utf8_with_state(Font *font, TextRenderState *state, char const *str) { - char const *end = str + strlen(str); +void text_utf8_with_state(Font *font, TextRenderState *state, const char *str) { + const char *end = str + strlen(str); while (str != end) { char32_t c = 0; size_t ret = unicode_utf8_to_utf32(&c, str, (size_t)(end - str)); @@ -390,7 +390,7 @@ void text_utf8_with_state(Font *font, TextRenderState *state, char const *str) { } } -static v2 text_render_utf8_internal(Font *font, char const *text, double x, double y, u32 color, bool render) { +static v2 text_render_utf8_internal(Font *font, const char *text, double x, double y, u32 color, bool render) { TextRenderState render_state = text_render_state_default; render_state.render = render; render_state.x = x; @@ -403,11 +403,11 @@ static v2 text_render_utf8_internal(Font *font, char const *text, double x, doub ); } -void text_utf8(Font *font, char const *text, double x, double y, u32 color) { +void text_utf8(Font *font, const char *text, double x, double y, u32 color) { text_render_utf8_internal(font, text, x, y, color, true); } -void text_utf8_anchored(Font *font, char const *text, double x, double y, u32 color, Anchor anchor) { +void text_utf8_anchored(Font *font, const char *text, double x, double y, u32 color, Anchor anchor) { float w = 0, h = 0; // width, height of text text_get_size(font, text, &w, &h); float hw = w * 0.5f, hh = h * 0.5f; // half-width, half-height @@ -425,14 +425,14 @@ void text_utf8_anchored(Font *font, char const *text, double x, double y, u32 co text_utf8(font, text, x, y, color); } -void text_get_size(Font *font, char const *text, float *width, float *height) { +void text_get_size(Font *font, const char *text, float *width, float *height) { double x = 0, y = 0; v2 size = text_render_utf8_internal(font, text, x, y, 0, false); if (width) *width = size.x; if (height) *height = size.y + font->char_height; } -v2 text_get_size_v2(Font *font, char const *text) { +v2 text_get_size_v2(Font *font, const char *text) { v2 v; text_get_size(font, text, &v.x, &v.y); return v; |