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authorLeo Tenenbaum <pommicket@gmail.com>2021-01-06 17:36:07 -0500
committerLeo Tenenbaum <pommicket@gmail.com>2021-01-06 17:36:07 -0500
commit132dcb648981050990e34a44925e6b54d0dc008c (patch)
tree7a41a97308b1921c62d2f5afd12c7cf475f14247 /menu.c
parent9e055b2e25455fc4fa0376495ccc9335059f3131 (diff)
more open menu, border thickness setting, fixed small text clipping issue
Diffstat (limited to 'menu.c')
-rw-r--r--menu.c55
1 files changed, 55 insertions, 0 deletions
diff --git a/menu.c b/menu.c
new file mode 100644
index 0000000..6862d0e
--- /dev/null
+++ b/menu.c
@@ -0,0 +1,55 @@
+
+static void menu_render(Ted *ted, Menu menu) {
+ Settings *settings = &ted->settings;
+ u32 *colors = settings->colors;
+ Font *font = ted->font;
+ float window_width = ted->window_width, window_height = ted->window_height;
+ float char_height = text_font_char_height(font);
+
+ // render backdrop
+ glBegin(GL_QUADS);
+ gl_color_rgba(colors[COLOR_MENU_BACKDROP]);
+ rect_render(rect(V2(0, 0), V2(window_width, window_height)));
+ glEnd();
+
+ if (menu == MENU_OPEN) {
+ char const *directory = ".";
+ float padding = 20;
+ float menu_x1 = window_width * 0.5f - 300;
+ float menu_x2 = window_width * 0.5f + 300;
+ menu_x1 = maxf(menu_x1, padding);
+ menu_x2 = minf(menu_x2, window_width - padding);
+ float menu_y1 = padding;
+ float menu_y2 = window_height - padding;
+ Rect menu_rect = rect4(menu_x1, menu_y1, menu_x2, menu_y2);
+
+ // menu rectangle & border
+ glBegin(GL_QUADS);
+ gl_color_rgba(colors[COLOR_MENU_BG]);
+ rect_render(menu_rect);
+ gl_color_rgba(colors[COLOR_BORDER]);
+ rect_render_border(menu_rect, settings->border_thickness);
+ glEnd();
+
+ char **files = fs_list_directory(directory);
+ if (files) {
+ u32 nfiles = 0;
+ for (char **p = files; *p; ++p) ++nfiles;
+ qsort(files, nfiles, sizeof *files, str_qsort_case_insensitive_cmp);
+
+ { // render file names
+ float x = menu_x1 + 10, y = menu_y1 + char_height * 0.75f + 10;
+ TextRenderState text_render_state = {.min_x = menu_x1, .max_x = menu_x2, .min_y = menu_y1, .max_y = menu_y2};
+ gl_color_rgba(colors[COLOR_TEXT]);
+ for (u32 i = 0; i < nfiles; ++i) {
+ text_render_with_state(font, &text_render_state, files[i], x, y);
+ y += char_height;
+ }
+ }
+
+ for (u32 i = 0; i < nfiles; ++i) free(files[i]);
+ free(files);
+ }
+
+ }
+}