diff options
author | pommicket <pommicket@gmail.com> | 2023-09-10 00:11:27 -0400 |
---|---|---|
committer | pommicket <pommicket@gmail.com> | 2023-09-10 00:11:43 -0400 |
commit | 21cb2ba466ec0876d4e04fcca117650101d9359f (patch) | |
tree | 19afe36254cedea198bba5f2a1af5443a27a30a7 /lsp.h | |
parent | 7185635a553d44b537d6fd1264ceedf421e114ef (diff) |
fix godot issues by adding lsp-delay
Diffstat (limited to 'lsp.h')
-rw-r--r-- | lsp.h | 196 |
1 files changed, 121 insertions, 75 deletions
@@ -616,21 +616,126 @@ typedef struct { bool range_formatting_support; } LSPCapabilities; -typedef struct LSP { +typedef struct LSP LSP; + +/// arguments to \ref lsp_create, but in `struct` form because +/// there are so many of them. +typedef struct { + /// root directory + const char *root_dir; + /// command to run to start server (set to `NULL` if LSP is assumed to already be running) + const char *command; + /// port which server is listening on (set to 0 for LSP over stdio) + u16 port; + /// configuration JSON + const char *configuration; + /// log file, or `NULL` to disable logging + FILE *log; + /// see `LSP::send_delay` + double send_delay; +} LSPSetup; + +/// Start up an LSP server. +LSP *lsp_create(const LSPSetup *setup); +/// get unique ID associated with this server. +u32 lsp_get_id(const LSP *lsp); +/// has the server been initialized? +bool lsp_is_initialized(LSP *lsp); +/// \returns the \ref LSPSetup::command value passed into \ref lsp_create +const char *lsp_get_command(LSP *lsp); +/// \returns the \ref LSPSetup::port value passed into \ref lsp_create +u16 lsp_get_port(LSP *lsp); +/// has the server exited? +bool lsp_has_exited(LSP *lsp); +/// Assiociate `id` with the LSP language identifier `lsp_identifier` (see https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#-textdocumentitem-) +void lsp_register_language(u64 id, const char *lsp_identifier); +// returns true if there's an error. +// returns false and sets error to "" if there's no error. +// if clear = true, the error will be cleared. +// you can set error = NULL, error_size = 0, clear = true to just clear the error +bool lsp_get_error(LSP *lsp, char *error, size_t error_size, bool clear); +void lsp_message_free(LSPMessage *message); +u32 lsp_document_id(LSP *lsp, const char *path); +// returned pointer lives as long as lsp. +const char *lsp_document_path(LSP *lsp, LSPDocumentID id); +// returns the ID of the sent request, or (LSPServerRequestID){0} if the request is not supported by the LSP +// don't free the contents of this request (even on failure)! let me handle it! +LSPServerRequestID lsp_send_request(LSP *lsp, LSPRequest *request); +// send a $/cancelRequest notification +// if id = 0, nothing will happen. +void lsp_cancel_request(LSP *lsp, LSPRequestID id); +// don't free the contents of this response! let me handle it! +void lsp_send_response(LSP *lsp, LSPResponse *response); +const char *lsp_response_string(const LSPResponse *response, LSPString string); +const char *lsp_request_string(const LSPRequest *request, LSPString string); +/// low-level API for allocating message strings. +/// +/// sets `*string` to the LSPString, and returns a pointer which you can write the string to. +/// the returned pointer will be zeroed up to and including [len]. +char *lsp_message_alloc_string(LSPMessageBase *message, size_t len, LSPString *string); +LSPString lsp_message_add_string32(LSPMessageBase *message, String32 string); +LSPString lsp_request_add_string(LSPRequest *request, const char *string); +LSPString lsp_response_add_string(LSPResponse *response, const char *string); +bool lsp_string_is_empty(LSPString string); +// try to add a new "workspace folder" to the lsp. +// IMPORTANT: only call this if lsp->initialized is true +// (if not we don't yet know whether the server supports workspace folders) +// returns true on success or if new_root_dir is already contained in a workspace folder for this LSP. +// if this fails (i.e. if the LSP does not have workspace support), create a new LSP +// with root directory `new_root_dir`. +bool lsp_try_add_root_dir(LSP *lsp, const char *new_root_dir); +// is this path in the LSP's workspace folders? +bool lsp_covers_path(LSP *lsp, const char *path); +// get next message from server +bool lsp_next_message(LSP *lsp, LSPMessage *message); +/// returns `-1` if `a` comes before `b`, 0 if `a` and `b` are equal, and `1` if `a` comes after `b` +int lsp_position_cmp(LSPPosition a, LSPPosition b); +/// returns `true` if `a` and `b` are equal +bool lsp_position_eq(LSPPosition a, LSPPosition b); +/// returns `true` if `a` and `b` overlap +bool lsp_ranges_overlap(LSPRange a, LSPRange b); +bool lsp_document_position_eq(LSPDocumentPosition a, LSPDocumentPosition b); +/// does this server support incremental synchronization +/// +/// see https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_synchronization +/// for more info. +bool lsp_has_incremental_sync_support(LSP *lsp); +/// get dynamic array of completion trigger characters. +const uint32_t *lsp_completion_trigger_chars(LSP *lsp); +/// get dynamic array of signature help trigger characters. +const uint32_t *lsp_signature_help_trigger_chars(LSP *lsp); +/// get dynamic array of signature help retrigger characters. +const uint32_t *lsp_signature_help_retrigger_chars(LSP *lsp); +// get the start of location's range as a LSPDocumentPosition +LSPDocumentPosition lsp_location_start_position(LSPLocation location); +// get the end of location's range as a LSPDocumentPosition +LSPDocumentPosition lsp_location_end_position(LSPLocation location); +void lsp_free(LSP *lsp); +// call this to free any global resources used by lsp*.c +// not strictly necessary, but prevents valgrind errors & stuff. +// make sure you call lsp_free on every LSP you create before calling this. +void lsp_quit(void); + +#endif // LSP_H_ + +#if defined LSP_INTERNAL && !defined LSP_INTERNAL_H_ +#define LSP_INTERNAL_H_ + +struct LSP { // thread safety is important here! // every member should either be indented to indicate which mutex controls it, // or have a comment explaining why it doesn't need one // A unique ID number for this LSP. - // thread-safety: only set once in lsp_create. + // thread-safety: only set once in \ref lsp_create. LSPID id; - // thread-safety: set once in lsp_create, then only used by communication thread + // thread-safety: set once in \ref lsp_create, then only used by communication thread FILE *log; // The server process. May be NULL if the process isn't started by ted. // - // thread-safety: created in lsp_create, then only accessed by the communication thread + // thread-safety: created in \ref lsp_create, then only accessed by the communication thread Process *process; // Socket for communicating with server. Maybe be NULL if communication is done over stdio. // @@ -640,9 +745,17 @@ typedef struct LSP { // port used for communication // // this will be zero iff communication is done over stdio - // thread-safety: only set once in lsp_create + // thread-safety: only set once in \ref lsp_create u16 port; + /// delay before sending requests. + /// + /// this exists for servers which don't support `$/cancelRequest` + /// to avoid flooding them with requests which they can't keep up with. + /// + /// thread-safety: only set once in \ref lsp_create + double send_delay; + LSPMutex document_mutex; // for our purposes, folders are "documents" // the spec kinda does this too: WorkspaceFolder has a `uri: DocumentUri` member. @@ -688,74 +801,7 @@ typedef struct LSP { LSPDocumentID *workspace_folders; LSPMutex error_mutex; char error[512]; -} LSP; - -/// Assiociate `id` with the LSP language identifier `lsp_identifier` (see https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#-textdocumentitem-) -void lsp_register_language(u64 id, const char *lsp_identifier); -// returns true if there's an error. -// returns false and sets error to "" if there's no error. -// if clear = true, the error will be cleared. -// you can set error = NULL, error_size = 0, clear = true to just clear the error -bool lsp_get_error(LSP *lsp, char *error, size_t error_size, bool clear); -void lsp_message_free(LSPMessage *message); -u32 lsp_document_id(LSP *lsp, const char *path); -// returned pointer lives as long as lsp. -const char *lsp_document_path(LSP *lsp, LSPDocumentID id); -// returns the ID of the sent request, or (LSPServerRequestID){0} if the request is not supported by the LSP -// don't free the contents of this request (even on failure)! let me handle it! -LSPServerRequestID lsp_send_request(LSP *lsp, LSPRequest *request); -// send a $/cancelRequest notification -// if id = 0, nothing will happen. -void lsp_cancel_request(LSP *lsp, LSPRequestID id); -// don't free the contents of this response! let me handle it! -void lsp_send_response(LSP *lsp, LSPResponse *response); -const char *lsp_response_string(const LSPResponse *response, LSPString string); -const char *lsp_request_string(const LSPRequest *request, LSPString string); -/// low-level API for allocating message strings. -/// -/// sets `*string` to the LSPString, and returns a pointer which you can write the string to. -/// the returned pointer will be zeroed up to and including [len]. -char *lsp_message_alloc_string(LSPMessageBase *message, size_t len, LSPString *string); -LSPString lsp_message_add_string32(LSPMessageBase *message, String32 string); -LSPString lsp_request_add_string(LSPRequest *request, const char *string); -LSPString lsp_response_add_string(LSPResponse *response, const char *string); -bool lsp_string_is_empty(LSPString string); -/// Start up an LSP server. -/// -/// `command`, `port`, `configuration` and `log` can be 0 as long as `port` and `command` are not both 0. -LSP *lsp_create(const char *root_dir, const char *command, u16 port, const char *configuration, FILE *log); -// try to add a new "workspace folder" to the lsp. -// IMPORTANT: only call this if lsp->initialized is true -// (if not we don't yet know whether the server supports workspace folders) -// returns true on success or if new_root_dir is already contained in a workspace folder for this LSP. -// if this fails (i.e. if the LSP does not have workspace support), create a new LSP -// with root directory `new_root_dir`. -bool lsp_try_add_root_dir(LSP *lsp, const char *new_root_dir); -// is this path in the LSP's workspace folders? -bool lsp_covers_path(LSP *lsp, const char *path); -// get next message from server -bool lsp_next_message(LSP *lsp, LSPMessage *message); -/// returns `-1` if `a` comes before `b`, 0 if `a` and `b` are equal, and `1` if `a` comes after `b` -int lsp_position_cmp(LSPPosition a, LSPPosition b); -/// returns `true` if `a` and `b` are equal -bool lsp_position_eq(LSPPosition a, LSPPosition b); -/// returns `true` if `a` and `b` overlap -bool lsp_ranges_overlap(LSPRange a, LSPRange b); -bool lsp_document_position_eq(LSPDocumentPosition a, LSPDocumentPosition b); -// get the start of location's range as a LSPDocumentPosition -LSPDocumentPosition lsp_location_start_position(LSPLocation location); -// get the end of location's range as a LSPDocumentPosition -LSPDocumentPosition lsp_location_end_position(LSPLocation location); -void lsp_free(LSP *lsp); -// call this to free any global resources used by lsp*.c -// not strictly necessary, but prevents valgrind errors & stuff. -// make sure you call lsp_free on every LSP you create before calling this. -void lsp_quit(void); - -#endif // LSP_H_ - -#if defined LSP_INTERNAL && !defined LSP_INTERNAL_H_ -#define LSP_INTERNAL_H_ +}; #include "sdl-inc.h" @@ -871,9 +917,9 @@ LSPString lsp_request_add_json_string(LSPRequest *request, const JSON *json, JSO void lsp_write_quit(void); /// print server-to-client communication -#define LSP_SHOW_S2C 0 +#define LSP_SHOW_S2C 1 /// print client-to-server communication -#define LSP_SHOW_C2S 0 +#define LSP_SHOW_C2S 1 #endif // LSP_INTERNAL |