blob: 07ffd61b6dc45a58312640ba2a9e2fe58200f7c6 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
/*
* Quackle -- Crossword game artificial intelligence and analysis tool
* Copyright (C) 2005-2019 Jason Katz-Brown, John O'Laughlin, and John Fultz.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef QUACKER_HISTORY_H
#define QUACKER_HISTORY_H
#include <QMap>
#include <game.h>
#include "view.h"
class QTableWidget;
class QTableWidgetItem;
class QVBoxLayout;
namespace Quackle
{
class Game;
class GamePosition;
class History;
}
class History : public HistoryView
{
Q_OBJECT
public:
History(QWidget *parent = 0);
virtual ~History()
{
}
public slots:
virtual void historyChanged(const Quackle::History &history);
private slots:
void itemActivated(QTableWidgetItem *item);
protected:
QTableWidgetItem *createItem(const Quackle::GamePosition &position, const Quackle::Player ¤tPlayer);
QTableWidgetItem *createPlainItem(const QString &contentString);
QMap<Quackle::HistoryLocation, QTableWidgetItem *> m_locationMap;
QVBoxLayout *m_vlayout;
QTableWidget *m_tableWidget;
};
#endif
|