TEMPLATE = lib INCLUDEPATH += . DEPENDPATH += . VERSION = 0.9 QT -= gui core debug { OBJECTS_DIR = obj/debug } release { OBJECTS_DIR = obj/release } # enable/disable debug symbols #CONFIG += debug staticlib CONFIG += release staticlib CONFIG -= x11 # Input HEADERS += alphabetparameters.h \ bag.h \ board.h \ boardparameters.h \ bogowinplayer.h \ catchall.h \ clock.h \ computerplayer.h \ computerplayercollection.h \ datamanager.h \ endgame.h \ endgameplayer.h \ enumerator.h \ evaluator.h \ fixedstring.h \ gaddag.h \ game.h \ gameparameters.h \ generator.h \ lexiconparameters.h \ move.h \ player.h \ playerlist.h \ preendgame.h \ rack.h \ reporter.h \ resolvent.h \ sim.h \ strategyparameters.h \ uv.h SOURCES += bogowinplayer.cpp \ alphabetparameters.cpp \ bag.cpp \ board.cpp \ boardparameters.cpp \ catchall.cpp \ clock.cpp \ computerplayer.cpp \ computerplayercollection.cpp \ datamanager.cpp \ endgame.cpp \ endgameplayer.cpp \ enumerator.cpp \ evaluator.cpp \ game.cpp \ gameparameters.cpp \ generator.cpp \ lexiconparameters.cpp \ move.cpp \ player.cpp \ playerlist.cpp \ preendgame.cpp \ rack.cpp \ reporter.cpp \ resolvent.cpp \ sim.cpp \ strategyparameters.cpp win32:!win32-g++ { QMAKE_CFLAGS_DEBUG ~= s/-MDd/-MTd/ QMAKE_CXXFLAGS_DEBUG ~= s/-MDd/-MTd/ QMAKE_CFLAGS_RELEASE ~= s/-MD/-MT/ QMAKE_CXXFLAGS_RELEASE ~= s/-MD/-MT/ } macx-g++ { QMAKE_CXXFLAGS += -fpermissive }