/* * Quackle -- Crossword game artificial intelligence and analysis tool * Copyright (C) 2005-2014 Jason Katz-Brown and John O'Laughlin. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef QUACKER_WIDGETFACTORY_H #define QUACKER_WIDGETFACTORY_H #include "view.h" class WidgetFactory { public: virtual ~WidgetFactory() { }; virtual View *createBoardDisplay() = 0; virtual View *createRackDisplay() = 0; virtual View *createBagDisplay() = 0; }; class TextFactory : public WidgetFactory { public: virtual ~TextFactory() { }; virtual View *createBoardDisplay(); virtual View *createRackDisplay(); virtual View *createBagDisplay(); }; class GraphicalFactory : public WidgetFactory { public: virtual ~GraphicalFactory() { }; virtual View *createBoardDisplay(); virtual View *createRackDisplay(); virtual View *createBagDisplay(); }; class BoardSetupFactory : public WidgetFactory { public: virtual ~BoardSetupFactory() { }; virtual View *createBoardDisplay(); virtual View *createRackDisplay(); virtual View *createBagDisplay(); }; #endif