/* * Quackle -- Crossword game artificial intelligence and analysis tool * Copyright (C) 2005-2019 Jason Katz-Brown, John O'Laughlin, and John Fultz. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "bagdisplay.h" #include "boarddisplay.h" #include "graphicalboard.h" #include "boardsetup.h" #include "rackdisplay.h" #include "widgetfactory.h" View *TextFactory::createBoardDisplay() { return new TextBoard; } View *TextFactory::createRackDisplay() { return new QuickEntryRack; } View *TextFactory::createBagDisplay() { return new BagDisplay; } View *GraphicalFactory::createBoardDisplay() { return new GraphicalBoard; } View *GraphicalFactory::createRackDisplay() { return new QuickEntryRack; } View *GraphicalFactory::createBagDisplay() { return new BagDisplay; } View *BoardSetupFactory::createBoardDisplay() { return new BoardSetup; } View *BoardSetupFactory::createRackDisplay() { return new View; } View *BoardSetupFactory::createBagDisplay() { return new View; }