/*
* Quackle -- Crossword game artificial intelligence and analysis tool
* Copyright (C) 2005-2014 Jason Katz-Brown and John O'Laughlin.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef QUACKER_SIMVIEWER_H
#define QUACKER_SIMVIEWER_H
#include
#include
class QPushButton;
class QTabWidget;
class QTextEdit;
class AveragesTab;
class SimViewer : public QDialog
{
Q_OBJECT
public:
SimViewer(QWidget *parent = 0);
virtual QSize sizeHint() const;
public slots:
void setSimulator(const Quackle::Simulator &simulator);
private:
QTabWidget *m_tabs;
AveragesTab *m_averagesTab;
};
class AveragesTab : public QWidget
{
Q_OBJECT
public:
AveragesTab(QWidget *parent = 0);
public slots:
void setSimulator(const Quackle::Simulator &simulator);
QString statisticTable(const Quackle::Simulator &simulator);
void explain();
private:
QTextEdit *m_textEdit;
};
#endif