/* * Quackle -- Crossword game artificial intelligence and analysis tool * Copyright (C) 2005-2006 Jason Katz-Brown and John O'Laughlin. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301 USA */ #ifndef QUACKER_QUACKERSETTINGS_H #define QUACKER_QUACKERSETTINGS_H #include #include #include "letterboxsettings.h" // This singleton class keeps all Quacker settings in one place. // It also maintains one instance of a LetterboxSettings and QuackleIO::UtilSettings. enum BritishColoring { NoBritishColoring = 0, TextBritishColoring = 1, TileBritishColoring = 2}; class QuackerSettings { public: QuackerSettings(); ~QuackerSettings(); static QuackerSettings *self(); // reads and writes Quacker and Letterbox settings void readSettings(); void writeSettings(); int britishColoring; bool verboseLabels; bool scoreLabels; private: static QuackerSettings *m_self; QuackleIO::UtilSettings m_utilSettings; LetterboxSettings m_letterboxSettings; }; #endif