/*
* Quackle -- Crossword game artificial intelligence and analysis tool
* Copyright (C) 2005-2014 Jason Katz-Brown and John O'Laughlin.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include
#include "geometry.h"
#include "oppothreadprogressbar.h"
#include "oppothread.h"
OppoThreadProgressBar::OppoThreadProgressBar(OppoThread *thread)
: m_thread(thread)
{
QHBoxLayout *layout = new QHBoxLayout(this);
Geometry::setupInnerLayout(layout);
m_progressBar = new QProgressBar;
m_progressBar->setRange(0, 100);
layout->addWidget(m_progressBar);
m_cancelButton = new QPushButton(tr("Finish Now"));
connect(m_cancelButton, SIGNAL(clicked()), this, SLOT(cancel()));
layout->addWidget(m_cancelButton);
}
void OppoThreadProgressBar::setValue(int value)
{
m_progressBar->setValue(value);
}
void OppoThreadProgressBar::cancel()
{
m_thread->abort();
}