/* * Quackle -- Crossword game artificial intelligence and analysis tool * Copyright (C) 2005-2006 Jason Katz-Brown and John O'Laughlin. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301 USA */ #ifndef QUACKER_MOVEBOX_H #define QUACKER_MOVEBOX_H #include #include #include #include "view.h" class QPushButton; class QTreeWidget; class QTreeWidgetItem; class MoveBox : public View { Q_OBJECT public: MoveBox(QWidget *parent = 0); // Sets the moves shown in the movebox and the current (selected) move void setMoves(const Quackle::MoveList &moves, const Quackle::Move &selectedMove); public slots: virtual void positionChanged(const Quackle::GamePosition &position); virtual void movesChanged(const Quackle::MoveList &moves); private slots: void moveActivated(QTreeWidgetItem *item); void selectionChanged(); void removeMove(); void checkGeometry(); protected: QTreeWidgetItem *createItem(const Quackle::Move &move); QString formatWinPercentage(double winPercentage); QString formatValuation(double valuation); void setSelectionWatchingEnabled(bool enabled); QMap m_moveMap; Quackle::MoveList m_previousMoves; Quackle::Move m_previousSelection; Quackle::Rack m_rack; enum Columns { PlayColumn = 0, ScoreColumn = 1, LeaveColumn = 2, WinPercentageColumn = 3, EquityColumn = 4 }; QTreeWidget *m_treeWidget; QPushButton *m_removeButton; QPushButton *m_commitButton; }; #endif