/* * Quackle -- Crossword game artificial intelligence and analysis tool * Copyright (C) 2005-2014 Jason Katz-Brown and John O'Laughlin. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef QUACKER_LEXICONDIALOG_H #define QUACKER_LEXICONDIALOG_H #include #include #include #include using namespace std; class QComboBox; class QLabel; class QLineEdit; class QPushButton; class LexiconDialog : public QDialog { Q_OBJECT public: LexiconDialog(QWidget *parent = 0, const QString &originalName = QString()); ~LexiconDialog(); virtual void accept(); void updateLexiconInformation(); protected slots: void deleteLexicon(); void addWordsFromFile(); private: QLineEdit *m_lexiconName; QComboBox *m_alphabetCombo; QPushButton *m_addWordsFromFile; QPushButton *m_clearAllWords; QLabel *m_lexiconInformation; QPushButton *m_saveChanges; QPushButton *m_cancel; QPushButton *m_deleteLexicon; QString m_originalName; }; #endif