/*
* Quackle -- Crossword game artificial intelligence and analysis tool
* Copyright (C) 2005-2014 Jason Katz-Brown and John O'Laughlin.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef QUACKER_GRAPHICAL_REPORTER_H
#define QUACKER_GRAPHICAL_REPORTER_H
#include
#include
namespace Quackle
{
class ComputerPlayer;
class GamePosition;
class Game;
}
class GraphicalReporter
{
public:
// If generateImages is true, output must be an existing directory.
// If false, output is an HTML file.
GraphicalReporter(const QString &output, bool generateImages);
// makes header and report for all positions
void reportGame(const Quackle::Game &game, Quackle::ComputerPlayer *computerPlayer);
// makes header and puts into the index file
void reportHeader(const Quackle::Game &game);
// makes graphical displays of top n plays of position, dumps to images
// and puts links to them in the index file.
void reportPosition(const Quackle::GamePosition &position, Quackle::ComputerPlayer *computerPlayer);
protected:
QString makeFilename(const QString &filename) const;
// opens the index file (m_output/index.html or m_output if it's a file)
// if it is not already open
void openIndex();
QString m_output;
QFile m_indexFile;
QTextStream m_indexStream;
bool m_generateImages;
};
#endif