/* * Quackle -- Crossword game artificial intelligence and analysis tool * Copyright (C) 2005-2019 Jason Katz-Brown, John O'Laughlin, and John Fultz. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef QUACKER_BAGDISPLAY_H #define QUACKER_BAGDISPLAY_H #include "alphabetparameters.h" #include "view.h" class QLabel; class QTextEdit; class BagDisplay : public View { Q_OBJECT public: BagDisplay(QWidget *parent = 0); virtual ~BagDisplay(); public slots: virtual void positionChanged(const Quackle::GamePosition *position); protected slots: virtual void showTiles(const Quackle::LongLetterString &tiles); private: QLabel *m_label; QTextEdit *m_textEdit; }; #endif