/*
* Quackle -- Crossword game artificial intelligence and analysis tool
* Copyright (C) 2005-2014 Jason Katz-Brown and John O'Laughlin.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef QUACKLE_PLAYERLIST_H
#define QUACKLE_PLAYERLIST_H
#include
#include "alphabetparameters.h"
#include "player.h"
using namespace std;
namespace Quackle
{
class Player;
class PlayerList : public vector
{
public:
PlayerList();
const Player &playerForId(int id, bool &found) const;
const Player &playerForName(const UVString &name, bool &found) const;
};
}
#endif