/* * Quackle -- Crossword game artificial intelligence and analysis tool * Copyright (C) 2005-2019 Jason Katz-Brown, John O'Laughlin, and John Fultz. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gameparameters.h" using namespace Quackle; GameParameters::GameParameters() : m_minimumTilesForExchange(0), m_numberOfScorelessTurnsThatEndsGame(-1), m_bingoBonus(0), m_rackSize(7), m_overdrawPenalty(2) { } /////// EnglishParameters::EnglishParameters() { m_minimumTilesForExchange = 7; m_numberOfScorelessTurnsThatEndsGame = 6; m_bingoBonus = 50; m_rackSize = 7; }