/* * Quackle -- Crossword game artificial intelligence and analysis tool * Copyright (C) 2005-2019 Jason Katz-Brown, John O'Laughlin, and John Fultz. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include "clock.h" using namespace Quackle; Stopwatch::Stopwatch() : m_startTime(0) { start(); } void Stopwatch::start() { m_startTime = time(NULL); } int Stopwatch::elapsed() const { time_t now = time(NULL); return (int) (now - m_startTime); } bool Stopwatch::exceeded(int seconds) const { return elapsed() > seconds; }