/* * Quackle -- Crossword game artificial intelligence and analysis tool * Copyright (C) 2005-2014 Jason Katz-Brown and John O'Laughlin. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "boardparameters.h" using namespace Quackle; BoardParameters::BoardParameters() : m_width(15), m_height(15), m_startRow(7), m_startColumn(7) { m_name = MARK_UV("Empty Board"); for (int i = 0; i < QUACKLE_MAXIMUM_BOARD_SIZE; ++i) { for (int j = 0; j < QUACKLE_MAXIMUM_BOARD_SIZE; ++j) { m_letterMultipliers[i][j] = 1; m_wordMultipliers[i][j] = 1; } } } void BoardParameters::Serialize(ostream &stream) { stream << "Quackle\n" << 1; // board version number, in case the format changes stream << " " << m_width << " " << m_height; stream << " " << m_startRow << " " << m_startColumn; for (int i = 0; i < m_width; i++) for (int j = 0; j < m_height; j++) stream << " " << m_letterMultipliers[i][j] << " " << m_wordMultipliers[i][j]; } BoardParameters *BoardParameters::Deserialize(istream &stream) { BoardParameters *param = new BoardParameters(); string gameId; int version; stream >> gameId; if (gameId != "Quackle") { delete param; return 0; } stream.ignore(); stream >> version; if (version > 1) { delete param; return 0; } stream >> param->m_width >> param->m_height; stream >> param->m_startRow >> param->m_startColumn; if (!stream.eof() && !stream.fail()) { for (int i = 0; i < param->m_width; i++) for (int j = 0; j < param->m_height; j++) stream >> param->m_letterMultipliers[i][j] >> param->m_wordMultipliers[i][j]; } return param; } ////////// EnglishBoard::EnglishBoard() { m_height = 13; m_width = 17; m_startRow = 6; m_startColumn = 8; m_name = MARK_UV("A Random Board I Dislike"); const int letterm[13][17] = { // A B C D E F G H I J K L M N O P Q {1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 3, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1}, {2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 3}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 3, 1, 1, 1, 3, 1, 1, 1, 3, 1, 1, 1, 3, 1, 1, 1}, {1, 1, 2, 1, 1, 1, 2, 1, 2, 1, 1, 1, 2, 1, 1, 1, 1}, {1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1}, {1, 1, 2, 1, 1, 1, 2, 1, 2, 1, 1, 1, 2, 1, 1, 1, 1}, {1, 3, 1, 1, 1, 3, 1, 1, 1, 3, 1, 1, 1, 3, 1, 1, 3}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1}, {2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 1}, {1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1}, }; const int wordm[13][17] = { // A B C D E F G H I J K L M N O P Q {3, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 3, 1, 4}, {1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1}, {1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1}, {1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4}, {3, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 3, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1}, {1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 4}, }; for (int i = 0; i < 13; ++i) { for (int j = 0; j < 17; ++j) { m_letterMultipliers[i][j] = letterm[i][j]; m_wordMultipliers[i][j] = wordm[i][j]; } } }