From 5350a57f1be22b28914fca14225c73dac5b30b24 Mon Sep 17 00:00:00 2001 From: John Fultz Date: Mon, 7 Sep 2015 14:19:46 -0500 Subject: Auto-generate gaddags Need to add a user interface, but gaddags are now auto-generated if they can't be found. Some specific improvements here: * FixedLengthString gained a pop_back member. * Add code to allow v1 gaddags and v0 dawgs to work together. * Change memory allocation of dawgs and gaddags to be dynamic (the old limit didn't accommodate the ridiculously large Polish dictionary in the gaddag) * The Settings class now knows a bit about generating gaddags. This will be important for giving UI feedback. * Fixed several places using filenames which should be using string, not UVString. * Dawg/GaddagFactory should have been using UVString, not QString. My misunderstanding. --- quackleio/dawgfactory.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'quackleio/dawgfactory.h') diff --git a/quackleio/dawgfactory.h b/quackleio/dawgfactory.h index 23bb4f5..051e632 100644 --- a/quackleio/dawgfactory.h +++ b/quackleio/dawgfactory.h @@ -26,7 +26,7 @@ class DawgFactory { public: - DawgFactory(const QString& alphabetFile); + DawgFactory(const UVString& alphabetFile); ~DawgFactory(); int wordCount() const { return m_root.wordCount(); }; @@ -35,10 +35,10 @@ public: int unencodableWords() const { return m_unencodableWords; }; int duplicateWords() const { return m_duplicateWords; }; - bool pushWord(const QString& word, bool inSmaller, int playability); + bool pushWord(const UVString& word, bool inSmaller, int playability); void hashWord(const Quackle::LetterString &word); void generate(); - void writeIndex(const QString& fname); + void writeIndex(const UVString& filename); const char* hashBytes() { return m_hash.charptr; }; -- cgit v1.2.3