From bab91d04a5c7e3f77b4c1823225039b49c7d2cbc Mon Sep 17 00:00:00 2001 From: John Fultz Date: Thu, 10 Jan 2019 23:53:58 -0600 Subject: C++11-style iterators in quacker sources. --- quacker/newgame.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'quacker/newgame.cpp') diff --git a/quacker/newgame.cpp b/quacker/newgame.cpp index 7d3006e..9b9a242 100644 --- a/quacker/newgame.cpp +++ b/quacker/newgame.cpp @@ -171,9 +171,9 @@ void PlayerTab::populatePlayers() else playerIds = settings.value("quackle/newgame/playerIds", QList()).toList(); - for (QList::iterator it = playerIds.begin(); it != playerIds.end(); ++it) + for (const auto& it : playerIds) { - int id = (*it).toInt(); + int id = it.toInt(); QString infoString = settings.value(QString("quackle/newgame/players/%1").arg(id)).toString(); if (infoString.isNull()) @@ -296,11 +296,11 @@ void PlayerTab::addPlayer() void PlayerTab::removePlayer() { QList items = m_playersTreeWidget->selectedItems(); - for (QList::iterator it = items.begin(); it != items.end(); ++it) + for (auto& it : items) { - delete *it; + delete it; - QList correspondingPlayers(m_playerMap.keys(*it)); + QList correspondingPlayers(m_playerMap.keys(it)); if (correspondingPlayers.size() > 0) m_playerMap.remove(correspondingPlayers.front()); -- cgit v1.2.3