From 2a724471eb4c588b9f28dc807cb9eae7a1cfaf2f Mon Sep 17 00:00:00 2001 From: pommicket Date: Thu, 21 Aug 2025 12:10:06 -0400 Subject: Split solve() into solveEndgame() and solvePreEndgame() --- quacker/macondobackend.h | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'quacker/macondobackend.h') diff --git a/quacker/macondobackend.h b/quacker/macondobackend.h index 0e18f94..3feb80d 100644 --- a/quacker/macondobackend.h +++ b/quacker/macondobackend.h @@ -15,8 +15,11 @@ struct MacondoInitOptions { struct MacondoSimulateOptions { inline MacondoSimulateOptions() {} }; -struct MacondoSolveOptions { - inline MacondoSolveOptions() {} +struct MacondoEndgameOptions { + inline MacondoEndgameOptions() {} +}; +struct MacondoPreEndgameOptions { + inline MacondoPreEndgameOptions() {} }; class MacondoBackend: public QObject { @@ -25,7 +28,8 @@ public: MacondoBackend(Quackle::Game *game, const MacondoInitOptions &); ~MacondoBackend(); void simulate(const MacondoSimulateOptions &options, const Quackle::MoveList &moves); - void solve(const MacondoSolveOptions &options); + void solveEndgame(const MacondoEndgameOptions &options); + void solvePreEndgame(const MacondoPreEndgameOptions &options); std::string getSimResults(); inline bool isRunning() const { return m_command != Command::None; } // stop current Macondo analysis -- cgit v1.2.3