From 3b9e9b6df1d124b29bfd3715b6cb12cdee18b2ea Mon Sep 17 00:00:00 2001 From: John Fultz Date: Mon, 17 Jul 2023 15:49:09 -0500 Subject: Fix up std:: namespace hygiene. * Remove all uses of `using namespace std` from header files (although a few specific cases of things like `using std::vector` remain) * Move all existing uses of `using namespace std` in cpp files to after the header includes * Make coordinating changes so it builds again. Qt6 builds on Windows were breaking because of namespace collision between std::byte and some version of `byte` in one of Qt's namespaces. That breakage is now fixed. It would be good to systematically clean up all `using` declarations in header files to ensure nothing is leaking out, but that's for another time. --- game.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'game.h') diff --git a/game.h b/game.h index 7cf5708..98031f1 100644 --- a/game.h +++ b/game.h @@ -610,7 +610,7 @@ inline void GamePosition::setExplanatoryNote(const UVString &explanatoryNote) } // simple modifiable list of positions -typedef vector PositionList; +typedef std::vector PositionList; class Game; @@ -836,7 +836,7 @@ public: protected: History m_positions; - typedef map ComputerPlayerMap; + typedef std::map ComputerPlayerMap; ComputerPlayer *m_defaultComputerPlayer; ComputerPlayerMap m_computerPlayers; -- cgit v1.2.3