From 3b9e9b6df1d124b29bfd3715b6cb12cdee18b2ea Mon Sep 17 00:00:00 2001 From: John Fultz Date: Mon, 17 Jul 2023 15:49:09 -0500 Subject: Fix up std:: namespace hygiene. * Remove all uses of `using namespace std` from header files (although a few specific cases of things like `using std::vector` remain) * Move all existing uses of `using namespace std` in cpp files to after the header includes * Make coordinating changes so it builds again. Qt6 builds on Windows were breaking because of namespace collision between std::byte and some version of `byte` in one of Qt's namespaces. That breakage is now fixed. It would be good to systematically clean up all `using` declarations in header files to ensure nothing is leaking out, but that's for another time. --- endgame.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'endgame.cpp') diff --git a/endgame.cpp b/endgame.cpp index 5ebd7c6..99583f3 100644 --- a/endgame.cpp +++ b/endgame.cpp @@ -28,6 +28,7 @@ // #define DEBUG_ENDGAME using namespace Quackle; +using namespace std; Endgame::Endgame() : m_logfileIsOpen(false), m_hasHeader(false), m_dispatch(0) -- cgit v1.2.3