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Xcode now wants an asset catalog thing
with proper .png files rather than a .icns
thing. Bits shuffled accordingly.
Also, higher res icon. Slightly different
design. Only on Mac for now.
Also, move minimum macOS to 10.9.
Also fix 1.0.4 update versioning oversight.
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Also, add a bit of parallelization, do a few other cleanups
on the yml and .pro files. And push C++14 flags everywhere
into the build system.
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Now builds on Qt 5.9.1, and works on Mac, Windows, Linux.
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* Start using g++ 4.8 and clang.
* Fix missing -std=c++11 flags.
* Builds which failed torched remaining builds, which meant more iteration.
Now, they recover and continue correctly.
* Remove some clang compiler warnings generated by Qt files out of my control.
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* Fix compiler warnings
* Add Visual Studio 2013 solution
* Tweak .pro files
* Most importantly, rename main 'quackle' project to
'libquackle' to avoid solution-level name conflict. This
only affects the VS build.
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Includes .plist and .icns files automatically now.
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