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Generate Python, Lua and Go bindings through SWIG
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Found a crash where you enter "ex 4" twice,
and it would crash. This led me to look up
how this was implemented, and it wasn't
very robust. It also didn't save properly in
the GCG. So I created a new move type
which I called a BlindExchange and implemented
it throughout the system.
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A few character encoding things that had still been
missed, and preliminary support for
#character-encoding in GCG files.
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Not a very interesting commit...only changes in comments.
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