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2020-06-17Xcode compiler warnings.John Fultz
* Replace std::random_shuffle() with std::shuffle(). * Populate switch statements which were checking the Move enums, but not Move::PlaceError. * endl -> Qt::endl for QTextStream usage. * QString::SkipEmptyParts -> Qt::SkipEmptyParts * QLabel::pixmap() now takes Qt::ReturnByValue * Use QElapsedTimer where appropriate.
2019-02-04After discussion with Jason/John, add myself as a copyright holder.John Fultz
Also, extend copyright to 2019.
2017-08-02More Qt5 changes and cleanups.John Fultz
Now builds on Qt 5.9.1, and works on Mac, Windows, Linux.
2017-08-02Merge pull request #37 from gokceneraslan/qt55John Fultz
Port quackle to Qt 5.5
2016-08-02Fixes to allow bad endgames to be loaded from GCGs.John Fultz
Not perfect, but it now does a decent job of not corrupting GCGs when it loads one where players have messed up tile counts/drawing in the end-game. It also tries to annotate these for the player and in any GCG file that's round-tripped. Also, a lot of C++11-izing of ranged iterators.
2016-07-03Fix problems with "ex n" where n is a number.John Fultz
Found a crash where you enter "ex 4" twice, and it would crash. This led me to look up how this was implemented, and it wasn't very robust. It also didn't save properly in the GCG. So I created a new move type which I called a BlindExchange and implemented it throughout the system.
2016-01-12Port Quackle to Qt 5.5Gökçen Eraslan
2015-08-24Fix encoding of HTML output.John Fultz
Should be UTF8. Thanks to Vlado Makys for pointing this out.
2014-09-02Change GPL file headers to v3.John Fultz
Not a very interesting commit...only changes in comments.
2013-08-25Initial git commit.Jason Katz-Brown