Age | Commit message (Collapse) | Author |
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* Remove all uses of `using namespace std` from header files (although a
few specific cases of things like `using std::vector` remain)
* Move all existing uses of `using namespace std` in cpp files to after the
header includes
* Make coordinating changes so it builds again.
Qt6 builds on Windows were breaking because of namespace collision between
std::byte and some version of `byte` in one of Qt's namespaces. That breakage
is now fixed.
It would be good to systematically clean up all `using` declarations in header
files to ensure nothing is leaking out, but that's for another time.
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* Replace std::random_shuffle() with std::shuffle().
* Populate switch statements which were checking the
Move enums, but not Move::PlaceError.
* endl -> Qt::endl for QTextStream usage.
* QString::SkipEmptyParts -> Qt::SkipEmptyParts
* QLabel::pixmap() now takes Qt::ReturnByValue
* Use QElapsedTimer where appropriate.
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Turns out that the C++ PRNGs aren't thread-safe. So lock
calls to m_mersenneTwisterRng. Makes Thread Sanitizer happy.
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Also, extend copyright to 2019.
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Now prints better stats. Now loads the
dictionary you're editing. Now disables the
Delete button at appropriate times.
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* Files can now be loaded from user directory as well
as app directory.
* Edit lexicon dialog has been added, and pretty much
all of the GUI elements framed out. Not actually
implemented, yet.
* Embiggen the board configuration dialog.
* Some bits of code refactoring.
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Not a very interesting commit...only changes in comments.
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