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+/*
+ * Quackle -- Crossword game artificial intelligence and analysis tool
+ * Copyright (C) 2005-2006 Jason Katz-Brown and John O'Laughlin.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ * 02110-1301 USA
+ */
+
+#ifndef QUACKLE_RESOLVENT_H
+#define QUACKLE_RESOLVENT_H
+
+#include "alphabetparameters.h"
+#include "computerplayer.h"
+
+namespace Quackle
+{
+
+class Resolvent : public ComputerPlayer
+{
+public:
+ Resolvent();
+ virtual ~Resolvent();
+
+ virtual Move move();
+ virtual MoveList moves(int nmoves);
+ virtual ComputerPlayer *clone() { return new Resolvent; }
+
+ virtual bool isSlow() const;
+ virtual bool isUserVisible() const;
+};
+
+inline bool Resolvent::isUserVisible() const
+{
+ return true;
+}
+
+class InferringPlayer : public Resolvent
+{
+public:
+ InferringPlayer();
+ virtual ~InferringPlayer();
+ virtual ComputerPlayer *clone() { return new InferringPlayer; }
+};
+
+class TorontoPlayer : public Resolvent
+{
+public:
+ TorontoPlayer();
+ virtual ~TorontoPlayer();
+ virtual ComputerPlayer *clone() { return new TorontoPlayer; }
+};
+
+class FiveMinutePlayer : public Resolvent
+{
+public:
+ FiveMinutePlayer();
+ virtual ~FiveMinutePlayer();
+ virtual ComputerPlayer *clone() { return new FiveMinutePlayer; }
+};
+
+class TwentySecondPlayer : public Resolvent
+{
+public:
+ TwentySecondPlayer();
+ virtual ~TwentySecondPlayer();
+ virtual ComputerPlayer *clone() { return new TwentySecondPlayer; }
+};
+
+}
+
+#endif