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+/*
+ * Quackle -- Crossword game artificial intelligence and analysis tool
+ * Copyright (C) 2005-2006 Jason Katz-Brown and John O'Laughlin.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ * 02110-1301 USA
+ */
+
+#ifndef QUACKER_MOVEBOX_H
+#define QUACKER_MOVEBOX_H
+
+#include <QMap>
+
+#include <move.h>
+#include <rack.h>
+
+#include "view.h"
+
+class QPushButton;
+class QTreeWidget;
+class QTreeWidgetItem;
+
+class MoveBox : public View
+{
+Q_OBJECT
+
+public:
+ MoveBox(QWidget *parent = 0);
+
+ // Sets the moves shown in the movebox and the current (selected) move
+ void setMoves(const Quackle::MoveList &moves, const Quackle::Move &selectedMove);
+
+public slots:
+ virtual void positionChanged(const Quackle::GamePosition &position);
+ virtual void movesChanged(const Quackle::MoveList &moves);
+
+private slots:
+ void moveActivated(QTreeWidgetItem *item);
+ void selectionChanged();
+ void removeMove();
+ void checkGeometry();
+
+protected:
+ QTreeWidgetItem *createItem(const Quackle::Move &move);
+
+ QString formatWinPercentage(double winPercentage);
+ QString formatValuation(double valuation);
+
+ void setSelectionWatchingEnabled(bool enabled);
+
+ QMap<Quackle::Move, QTreeWidgetItem *> m_moveMap;
+ Quackle::MoveList m_previousMoves;
+ Quackle::Move m_previousSelection;
+ Quackle::Rack m_rack;
+
+ enum Columns { PlayColumn = 0, ScoreColumn = 1, LeaveColumn = 2, WinPercentageColumn = 3, EquityColumn = 4 };
+ QTreeWidget *m_treeWidget;
+ QPushButton *m_removeButton;
+ QPushButton *m_commitButton;
+};
+
+#endif