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-rw-r--r--quacker/macondo.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/quacker/macondo.cpp b/quacker/macondo.cpp
index 831e94d..3b301c4 100644
--- a/quacker/macondo.cpp
+++ b/quacker/macondo.cpp
@@ -15,9 +15,13 @@ TODO:
#include <QGridLayout>
#include <QPushButton>
#include <QCheckBox>
+#include <QLabel>
+#include <QGroupBox>
Macondo::Macondo(Quackle::Game *game) : View() {
m_game = game;
+ QFont boldFont;
+ boldFont.setWeight(QFont::Bold);
m_useMacondo = new QCheckBox(tr("Use Macondo for 'Simulate'"));
const char *home = getenv("HOME");
std::string execPath = home ? home : "/";
@@ -27,10 +31,17 @@ Macondo::Macondo(Quackle::Game *game) : View() {
connectBackendSignals();
m_solve = new QPushButton(tr("Solve"));
m_solve->setDisabled(true);
+ QGroupBox *pegBox = new QGroupBox(tr("Pre-endgame options"));
+ QVBoxLayout *pegLayout = new QVBoxLayout;
+ m_generatedMovesOnly = new QCheckBox(tr("Generated moves only"));
+ m_generatedMovesOnly->setToolTip("Only analyze the moves that have been generated in the 'Choices' box.");
+ pegLayout->addWidget(m_generatedMovesOnly);
QGridLayout *layout = new QGridLayout(this);
+ pegBox->setLayout(pegLayout);
layout->setAlignment(Qt::AlignTop);
layout->addWidget(m_useMacondo, 0, 0);
layout->addWidget(m_solve, 1, 0);
+ layout->addWidget(pegBox, 2, 0);
connect(m_solve, SIGNAL(clicked()), this, SLOT(solve()));
}