diff options
Diffstat (limited to 'quacker/boarddisplay.h')
-rw-r--r-- | quacker/boarddisplay.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/quacker/boarddisplay.h b/quacker/boarddisplay.h new file mode 100644 index 0000000..2b8d155 --- /dev/null +++ b/quacker/boarddisplay.h @@ -0,0 +1,84 @@ +/* + * Quackle -- Crossword game artificial intelligence and analysis tool + * Copyright (C) 2005-2006 Jason Katz-Brown and John O'Laughlin. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA + * 02110-1301 USA + */ + +#ifndef QUACKER_BOARDDISPLAY_H +#define QUACKER_BOARDDISPLAY_H + +#include <move.h> + +#include "view.h" + +class QLineEdit; +class QPushButton; +class QTextEdit; +class QVBoxLayout; + +namespace Quackle +{ + class GamePosition; +} + +class BoardWithQuickEntry : public View +{ +Q_OBJECT + +public: + BoardWithQuickEntry(QWidget *parent = 0); + virtual ~BoardWithQuickEntry(); + +public slots: + virtual void positionChanged(const Quackle::GamePosition &position); + +protected slots: + void setLocalCandidate(const Quackle::Move &candidate); + +private slots: + void quickEditReturnPressed(); + void plusFive(); + void performCommit(); + void reset(); + +protected: + virtual void processCommand(const QString &command); + void provideHelp(); + + QVBoxLayout *m_vlayout; + +private: + QLineEdit *m_lineEdit; + QPushButton *m_commitButton; + Quackle::Move m_localCandidateMove; +}; + +class TextBoard : public BoardWithQuickEntry +{ +Q_OBJECT + +public: + TextBoard(QWidget *parent = 0); + +public slots: + virtual void positionChanged(const Quackle::GamePosition &position); + +private: + QTextEdit *m_textEdit; +}; + +#endif |