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authorJohn Fultz <jfultz@wolfram.com>2016-07-20 11:48:15 -0500
committerJohn Fultz <jfultz@wolfram.com>2016-07-20 11:48:15 -0500
commitd8e8ccf584be9bb6df91b4bba6541a7e32d25116 (patch)
tree23b57863da1a3836b07da5d6def67f863295f342 /quackleio
parentb0d66b0c578a1845900aba0747f4c4a30ccf76b2 (diff)
More fixing of tile counts.
The tile counting code wasn't properly tracking challenged phonies. Also, it could get off right at the beginning. I think I didn't see this before because I was testing with an unusual game that started off with a pass and a bingo.
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