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authorJohn Fultz <jfultz@wolfram.com>2015-08-20 04:59:36 -0500
committerJohn Fultz <jfultz@wolfram.com>2015-08-20 04:59:36 -0500
commit6613f3fd45b4ecf6821ee7bb07c95f86f43b0db2 (patch)
tree98eb783e05100250cceba7fc4c56ddfdaaf0aba1 /quackleio/dawgfactory.cpp
parent4ef5b33708a4ff0435d5c8254b860cd03a264c66 (diff)
Move DAWG generation into quackleio.
Same thing I just did for the gaddag code I'm now doing for the dawg code. While I was at it, I made some improvements to the dawg code... * Instead of adding multiple cross-checks for various kinds of node metadata, there's now only one cross- check...a hash applied to each node. * Some useless variables/members have been excised. * Add ability to do a word count (cryptohash coming soon). * Make it possible to call generate() and writeIndex() multiple times without corrupting the dictionary.
Diffstat (limited to 'quackleio/dawgfactory.cpp')
-rw-r--r--quackleio/dawgfactory.cpp282
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diff --git a/quackleio/dawgfactory.cpp b/quackleio/dawgfactory.cpp
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+++ b/quackleio/dawgfactory.cpp
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+/*
+ * Quackle -- Crossword game artificial intelligence and analysis tool
+ * Copyright (C) 2005-2014 Jason Katz-Brown and John O'Laughlin.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+
+#include <iostream>
+#include <QtCore>
+
+#include "dawgfactory.h"
+#include "util.h"
+
+
+DawgFactory::DawgFactory(const QString& alphabetFile)
+{
+ QuackleIO::FlexibleAlphabetParameters *flexure = new QuackleIO::FlexibleAlphabetParameters;
+ flexure->load(alphabetFile);
+ alphas = flexure;
+
+ root.t = false;
+ root.insmallerdict = false;
+ root.playability = 0;
+ root.c = QUACKLE_BLANK_MARK;
+ root.pointer = 0;
+ root.lastchild = true;
+}
+
+DawgFactory::~DawgFactory()
+{
+ delete alphas;
+}
+
+bool DawgFactory::pushWord(const QString& word, bool inSmaller, int playability)
+{
+ UVString originalString = QuackleIO::Util::qstringToString(word);
+
+ UVString leftover;
+ Quackle::LetterString encodedWord = alphas->encode(originalString, &leftover);
+ if (leftover.empty())
+ {
+ ++m_encodableWords;
+ root.pushWord(encodedWord, inSmaller, playability);
+ return true;
+ }
+
+ ++m_unencodableWords;
+ return false;
+}
+
+void DawgFactory::generate()
+{
+ const int bucketcount = 2000;
+ vector< int > bucket[bucketcount];
+
+ nodelist.clear();
+ nodelist.push_back(&root);
+ root.print(nodelist);
+
+ nodelist[0]->letterSum();
+
+ for (unsigned int i = 0; i < nodelist.size(); i++)
+ {
+ bucket[nodelist[i]->sum % bucketcount].push_back(i);
+ nodelist[i]->pointer = 0;
+ nodelist[i]->written = false;
+ nodelist[i]->deleted = false;
+ nodelist[i]->cloneof = NULL;
+ }
+
+ for (int b = 0; b < bucketcount; b++)
+ {
+ if (bucket[b].size() == 0)
+ continue;
+ for (vector<int>::iterator it = bucket[b].begin(); it != bucket[b].end() - 1; it++)
+ {
+ if (!nodelist[(*it)]->deleted)
+ {
+ for (vector<int>::iterator jt = it + 1; jt != bucket[b].end(); jt++)
+ {
+ if (!nodelist[(*jt)]->deleted)
+ {
+ // cout << "Comparing " << (*it) << " and " << (*jt) << endl;
+ if (nodelist[(*it)]->equals(nodelist[(*jt)][0]))
+ {
+ //cout << "Hey! " << (*it) << " == " << (*jt) << endl;
+ // ones[l].erase(jt);
+ nodelist[(*jt)]->deleted = true;
+ nodelist[(*jt)]->cloneof = nodelist[(*it)];
+ }
+ }
+ }
+ }
+ }
+ }
+
+ nodelist.clear();
+ nodelist.push_back(&root);
+ root.print(nodelist);
+}
+
+void DawgFactory::writeIndex(const QString& filename)
+{
+ ofstream out(QuackleIO::Util::qstringToStdString(filename).c_str(), ios::out | ios::binary);
+
+ for (unsigned int i = 0; i < nodelist.size(); i++) {
+ //cout << nodelist[i]->c << " " << nodelist[i]->pointer << " " << nodelist[i]->t << " " << nodelist[i]->lastchild << endl;
+ Node* n = nodelist[i];
+ unsigned int p;
+ if (nodelist[i]->deleted)
+ {
+ p = (unsigned int)(nodelist[i]->cloneof->pointer);
+ // n = nodelist[i]->cloneof;
+ }
+ else
+ p = (unsigned int)(nodelist[i]->pointer);
+
+ char bytes[7];
+ unsigned char n1 = (p & 0x00FF0000) >> 16;
+ unsigned char n2 = (p & 0x0000FF00) >> 8;
+ unsigned char n3 = (p & 0x000000FF);
+ unsigned char n4 = n->c - QUACKLE_FIRST_LETTER;
+
+ unsigned int pb = n->playability;
+ unsigned char n5 = (pb & 0x00FF0000) >> 16;
+ unsigned char n6 = (pb & 0x0000FF00) >> 8;
+ unsigned char n7 = (pb & 0x000000FF);
+
+ if (n->t) {
+ n4 |= 32;
+ }
+ if (n->lastchild) {
+ n4 |= 64;
+ }
+ if (n->insmallerdict) {
+ n4 |= 128;
+ }
+
+ bytes[0] = n1; bytes[1] = n2; bytes[2] = n3; bytes[3] = n4;
+ bytes[4] = n5; bytes[5] = n6; bytes[6] = n7;
+ out.write(bytes, 7);
+ }
+}
+
+
+
+void DawgFactory::Node::print(vector< Node* >& nodelist)
+{
+ written = true;
+
+ if (children.size() == 0)
+ return;
+
+ if (!deleted)
+ {
+ //cout << " Setting pointer to " << nodelist.size() << " before I push_back the children." << endl;
+ pointer = nodelist.size();
+ }
+ else
+ {
+ pointer = cloneof->pointer;
+ //cout << " Setting pointer to clone's (" << pointer << ") and not pushing anything." << endl;
+ }
+
+ if (!deleted)
+ {
+ for (unsigned int i = 0; i < children.size(); i++) {
+ nodelist.push_back(&children[i]);
+ }
+
+ for (unsigned int i = 0; i < children.size(); i++) {
+ if (!children[i].deleted)
+ children[i].print(nodelist);
+ else if (!children[i].cloneof->written)
+ children[i].cloneof->print(nodelist);
+ }
+ }
+
+ if (children.size() > 0)
+ children[children.size() - 1].lastchild = true;
+}
+
+
+void DawgFactory::Node::pushWord(const Quackle::LetterString& word, bool inSmaller, int pb)
+{
+ if (word.length() == 0) {
+ t = true;
+ playability = pb;
+ insmallerdict = inSmaller;
+ }
+ else {
+ char first = word[0];
+ Quackle::LetterString rest = word.substr(1, word.length() - 1);
+ int index = -1;
+
+ // cout << "first: " << first << ", rest: " << rest << endl;
+
+ for (unsigned int i = 0; i < children.size(); i++) {
+ if (children[i].c == first) {
+ index = i;
+ break;
+ }
+ }
+
+ if (index == -1) {
+ Node n;
+ n.c = first;
+ n.t = false;
+ n.playability = 0;
+ n.insmallerdict = false;
+ n.pointer = 0;
+ n.lastchild = false;
+ children.push_back(n);
+ index = children.size() - 1;
+ }
+
+ children[index].pushWord(rest, inSmaller, pb);
+ }
+
+ sumexplored = false;
+ deleted = false;
+ written = false;
+}
+
+
+bool DawgFactory::Node::equals(const Node &n) const
+{
+ if (playability != n.playability)
+ return false;
+ if (c != n.c)
+ return false;
+ if (children.size() != n.children.size())
+ return false;
+ if (t != n.t)
+ return false;
+ if (insmallerdict != n.insmallerdict)
+ return false;
+ if (sum != n.sum)
+ return false;
+
+ for (unsigned int i = 0; i < children.size(); i++)
+ if (!children[i].equals(n.children[i]))
+ return false;
+
+ return true;
+}
+
+int DawgFactory::Node::wordCount() const
+{
+ int wordCount = (t ? 0 : 1);
+ for (size_t i = 0; i < children.size(); i++)
+ wordCount += children[i].wordCount();
+ return wordCount;
+}
+
+int DawgFactory::Node::letterSum() const
+{
+ if (sumexplored)
+ return sum;
+
+ sumexplored = true;
+
+ // djb2 checksum
+ sum = 5381 * 33 + (int) c;
+
+ for (unsigned int i = 0; i < children.size(); i++)
+ sum = (sum << 5) + sum + children[i].letterSum();
+
+ return sum;
+}