summaryrefslogtreecommitdiff
path: root/quacker/newgame.h
diff options
context:
space:
mode:
authorJason Katz-Brown <jason@airbnb.com>2013-08-25 02:17:13 -0700
committerJason Katz-Brown <jason@airbnb.com>2013-08-25 02:17:13 -0700
commit9306cb60c32082c5403931de0823a9fd5daa196c (patch)
treeca1b6eb695fdf3f0c2294e92416b272164bae642 /quacker/newgame.h
parent8fb2c681cecc01b46b0f4ba02d5cc177c4747b1c (diff)
Initial git commit.
Diffstat (limited to 'quacker/newgame.h')
-rw-r--r--quacker/newgame.h112
1 files changed, 112 insertions, 0 deletions
diff --git a/quacker/newgame.h b/quacker/newgame.h
new file mode 100644
index 0000000..9b3be5f
--- /dev/null
+++ b/quacker/newgame.h
@@ -0,0 +1,112 @@
+/*
+ * Quackle -- Crossword game artificial intelligence and analysis tool
+ * Copyright (C) 2005-2006 Jason Katz-Brown and John O'Laughlin.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ * 02110-1301 USA
+ */
+
+#ifndef QUACKER_NEWGAME_H
+#define QUACKER_NEWGAME_H
+
+#include <QDialog>
+#include <QMap>
+
+#include <player.h>
+#include <playerlist.h>
+
+class QComboBox;
+class QGroupBox;
+class QLineEdit;
+class QTabWidget;
+class QTreeWidget;
+class QTreeWidgetItem;
+class QPushButton;
+class QSettings;
+class PlayerTab;
+
+namespace Quackle
+{
+ class ComputerPlayer;
+}
+
+class NewGameDialog : public QDialog
+{
+Q_OBJECT
+
+public:
+ NewGameDialog(QWidget *parent = 0);
+
+ Quackle::PlayerList players() const;
+
+public slots:
+ void done();
+
+protected:
+ void saveSettings();
+ void loadSettings();
+
+private:
+ QTabWidget *m_tabs;
+ PlayerTab *m_playerTab;
+};
+
+class PlayerTab : public QWidget
+{
+Q_OBJECT
+
+public:
+ PlayerTab(QWidget *parent = 0);
+
+ Quackle::PlayerList players() const;
+
+public slots:
+ void saveSettings();
+
+private slots:
+ void addPlayer();
+ void removePlayer();
+ void selectionChanged();
+ void playerEdited();
+ void populatePlayers();
+
+private:
+ bool hasSelection();
+
+ void addPlayer(const Quackle::Player &player);
+ void setItem(QTreeWidgetItem *item, const Quackle::Player &player);
+
+ QString stringForPlayer(const Quackle::Player &player);
+ void updatePlayerFromString(const QString &typeString, Quackle::Player &player);
+
+ Quackle::ComputerPlayer *defaultComputerPlayer() const;
+
+ enum PlayerTreeRows { PlayerName = 0, PlayerType = 1 };
+
+ Quackle::Player getLastPlayer();
+
+ QTreeWidget *m_playersTreeWidget;
+ QPushButton *m_addPlayerButton;
+ QPushButton *m_removePlayerButton;
+
+ QGroupBox *m_editGroup;
+ QLineEdit *m_nameEdit;
+ QComboBox *m_playerType;
+ bool m_changingEditorManually;
+
+ QMap<Quackle::Player, QTreeWidgetItem *> m_playerMap;
+};
+
+#endif