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authorJason Katz-Brown <jason@airbnb.com>2013-08-25 02:17:13 -0700
committerJason Katz-Brown <jason@airbnb.com>2013-08-25 02:17:13 -0700
commit9306cb60c32082c5403931de0823a9fd5daa196c (patch)
treeca1b6eb695fdf3f0c2294e92416b272164bae642 /quacker/boardsetupdialog.h
parent8fb2c681cecc01b46b0f4ba02d5cc177c4747b1c (diff)
Initial git commit.
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+/*
+ * Quackle -- Crossword game artificial intelligence and analysis tool
+ * Copyright (C) 2005-2006 Jason Katz-Brown and John O'Laughlin.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ * 02110-1301 USA
+ */
+
+#ifndef QUACKER_BOARDSETUPDIALOG_H
+#define QUACKER_BOARDSETUPDIALOG_H
+
+#include <string>
+#include <game.h>
+
+#include <QWidget>
+#include <QDialog>
+
+using namespace std;
+
+class QCheckBox;
+class QComboBox;
+class QLineEdit;
+class QPushButton;
+
+class BoardSetupFrame;
+
+class BoardSetupDialog : public QDialog
+{
+Q_OBJECT
+
+public:
+ BoardSetupDialog(QWidget *parent = 0);
+ ~BoardSetupDialog();
+ virtual void accept();
+ virtual void reject();
+
+protected slots:
+ void parametersChanged(const QString &unused);
+ void symmetryChanged();
+ void undoAllChanges();
+
+private:
+ QCheckBox *m_horizontalSymmetry;
+ QCheckBox *m_verticalSymmetry;
+
+ QComboBox *m_horizontalDimension;
+ QComboBox *m_verticalDimension;
+
+ QLineEdit *m_boardName;
+
+ QPushButton *m_saveChanges;
+ QPushButton *m_cancel;
+ QPushButton *m_undoAll;
+
+ Quackle::Game m_game;
+ BoardSetupFrame * m_boardFrame;
+
+ QString m_originalName;
+
+ string m_serializedOriginalBoard;
+
+ QComboBox * constructDimensionComboBox(int defaultDimension);
+ void initializeBoardName();
+};
+
+#endif