diff options
author | John Fultz <jfultz@wolfram.com> | 2023-07-18 00:44:06 -0500 |
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committer | John Fultz <jfultz@wolfram.com> | 2023-07-18 00:44:06 -0500 |
commit | 53f394839396edd537785fc40db3090839dd7c04 (patch) | |
tree | 4198dc35fd903fbd537d798a5de06afb2e7b3253 /quacker/bagdisplay.cpp | |
parent | a68140dfb546b8a89c48bfe99d7b56d9c2908569 (diff) |
Fix Qt6 MOC compilation on some platforms.
That was super painful. It seems that some of the Quackle types that
have custom operator==() give fits to the MOC compiler when those
types are used as arguments for slots and/or signals (or maybe it's
only when they're connected in a certain way...frankly, I never did
figure this out precisely to my satisfaction). The compilers provide
very little help in resolving this problem.
Once I understood the problem, VS22 was giving me just the tiniest
morsel, enough that I could hunt down the offending slot/signal
(it wasn't even giving me the name of the slot/signal...just the type
it was trying to use). I've changed all offending functions to use
const pointers to types instead of const references, and this makes
Qt happy.
I couldn't find any info on the web directly about this, but here's
the closest I did find, which suggests that this is related to
increased functionality in Qt6 regarding reflection.
https://forum.qt.io/topic/141434/
This fixes my VC++22 x86-64 build. Hopefully it fixes all of the
others, too.
Diffstat (limited to 'quacker/bagdisplay.cpp')
-rw-r--r-- | quacker/bagdisplay.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/quacker/bagdisplay.cpp b/quacker/bagdisplay.cpp index f38854d..1facc05 100644 --- a/quacker/bagdisplay.cpp +++ b/quacker/bagdisplay.cpp @@ -53,12 +53,12 @@ BagDisplay::~BagDisplay() { } -void BagDisplay::positionChanged(const Quackle::GamePosition &position) +void BagDisplay::positionChanged(const Quackle::GamePosition *position) { - showTiles(position.unseenBag().tiles()); + showTiles(position->unseenBag().tiles()); // Birthday - for (const auto& it : position.players()) + for (const auto& it : position->players()) { if (it.name() == "zorbonauts") { |