summaryrefslogtreecommitdiff
path: root/playerlist.cpp
diff options
context:
space:
mode:
authorJason Katz-Brown <jason@airbnb.com>2013-08-25 02:17:13 -0700
committerJason Katz-Brown <jason@airbnb.com>2013-08-25 02:17:13 -0700
commit9306cb60c32082c5403931de0823a9fd5daa196c (patch)
treeca1b6eb695fdf3f0c2294e92416b272164bae642 /playerlist.cpp
parent8fb2c681cecc01b46b0f4ba02d5cc177c4747b1c (diff)
Initial git commit.
Diffstat (limited to 'playerlist.cpp')
-rw-r--r--playerlist.cpp58
1 files changed, 58 insertions, 0 deletions
diff --git a/playerlist.cpp b/playerlist.cpp
new file mode 100644
index 0000000..9753e67
--- /dev/null
+++ b/playerlist.cpp
@@ -0,0 +1,58 @@
+/*
+ * Quackle -- Crossword game artificial intelligence and analysis tool
+ * Copyright (C) 2005-2006 Jason Katz-Brown and John O'Laughlin.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ * 02110-1301 USA
+ */
+
+#include "playerlist.h"
+
+using namespace Quackle;
+
+PlayerList::PlayerList()
+{
+}
+
+const Player &PlayerList::playerForId(int id, bool &found) const
+{
+ const PlayerList::const_iterator theend(end());
+ for (PlayerList::const_iterator it = begin(); it != theend; ++it)
+ {
+ if ((*it).id() == id)
+ {
+ found = true;
+ return (*it);
+ }
+ }
+
+ found = false;
+ return back();
+}
+
+const Player &PlayerList::playerForName(const UVString &name, bool &found) const
+{
+ const PlayerList::const_iterator theend(end());
+ for (PlayerList::const_iterator it = begin(); it != theend; ++it)
+ if ((*it).name() == name)
+ {
+ found = true;
+ return (*it);
+ }
+
+ found = false;
+ return back();
+}
+