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authorOliver Galvin <odg@riseup.net>2020-06-18 10:34:26 +0100
committerJohn Fultz <jfultz@wolfram.com>2020-06-18 12:19:44 -0500
commit7b3881ae11275d34512d60456ad75eb3cd977df6 (patch)
tree05f29b1c506c4d05e5cf2a2e5ea2f0dd6f140866 /game.h
parent82ec129c63e8287017c9321a8a5a54e5d52a921d (diff)
A few miscellaneous typo fixes
Diffstat (limited to 'game.h')
-rw-r--r--game.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/game.h b/game.h
index 6d68bf4..7cf5708 100644
--- a/game.h
+++ b/game.h
@@ -296,7 +296,7 @@ public:
// the move made will
// be set to the proper UnusedTilesBonus move.
// The score of the bonus is *not* added to score of current player,
- // therefor this method is quite misnamed.
+ // therefore this method is quite misnamed.
void adjustScoresToFinishGame();
// this is a little special: don't subtract score of bonus from
@@ -824,7 +824,7 @@ public:
// If the game is over, does nothing.
void commitCandidate(bool maintainBoard = true);
- // convience to set move as candidate and then commit the candidate
+ // convenience to set move as candidate and then commit the candidate
void commitMove(const Move &move);
const UVString &description() const;