From 723f9037ee407b316baa104f75191d0b385445af Mon Sep 17 00:00:00 2001 From: pommicket Date: Sun, 3 Sep 2023 01:03:56 -0400 Subject: remove trailing commas from function arguments (only es8) --- .prettierrc.json | 3 +- pugl.js | 112 +++++++++++++++++++++++++++---------------------------- 2 files changed, 57 insertions(+), 58 deletions(-) diff --git a/.prettierrc.json b/.prettierrc.json index 8f94d3d..ec767cd 100644 --- a/.prettierrc.json +++ b/.prettierrc.json @@ -1,4 +1,5 @@ { "useTabs": true, - "singleQuote": true + "singleQuote": true, + "trailingComma": "es5" } diff --git a/pugl.js b/pugl.js index e9cf513..c4acbf5 100644 --- a/pugl.js +++ b/pugl.js @@ -65,7 +65,7 @@ let render_width = 1080; let render_height = 1080; const GLSL_FLOAT_TYPES = ['float', 'vec2', 'vec3', 'vec4']; const GLSL_FLOAT_TYPE_PAIRS = GLSL_FLOAT_TYPES.flatMap((x) => - GLSL_FLOAT_TYPES.map((y) => [x, y]), + GLSL_FLOAT_TYPES.map((y) => [x, y]) ); const builtin_widgets = [ @@ -80,7 +80,7 @@ const builtin_widgets = [ (type) => ` ${type} buffer(${type} x) { return x; -}`, +}` ).join('\n'), ` //! .name: Slider @@ -119,7 +119,7 @@ ${type} mix_(${type} a, ${type} b, ${type} x, int c) { if (c != 0) x = clamp(x, 0.0, 1.0); return mix(a, b, x); } -`, +` ).join('\n'), ` //! .name: Last frame @@ -163,7 +163,7 @@ vec3 last_frame(vec2 pos, int wrap, int samp) { ${type} wtadd(${type} a, float aw, ${type} b, float bw) { return a * aw + b * bw; } -`, +` ).join('\n'), ` //! .name: Add @@ -176,7 +176,7 @@ ${type} wtadd(${type} a, float aw, ${type} b, float bw) { ${type} add(${type} a, ${type} b) { return a + b; } -`, +` ).join('\n'), ` //! .name: Subtract @@ -189,7 +189,7 @@ ${type} add(${type} a, ${type} b) { ${type} sub(${type} a, ${type} b) { return a - b; } -`, +` ).join('\n'), ` //! .name: Multiply @@ -201,7 +201,7 @@ ${type} sub(${type} a, ${type} b) { ${type} mul(${type} a, ${type} b) { return a * b; } -`, +` ).join('\n'), ` //! .name: Divide @@ -213,7 +213,7 @@ ${type} mul(${type} a, ${type} b) { ${type} div(${type} a, ${type} b) { return a / b; } -`, +` ).join('\n'), ` //! .name: Power @@ -226,7 +226,7 @@ ${type} div(${type} a, ${type} b) { ${type} pow_(${type} a, ${type} b) { return pow(a, b); } -`, +` ).join('\n'), ` //! .name: Modulo @@ -241,7 +241,7 @@ ${type} pow_(${type} a, ${type} b) { ${type} mod_(${type} a, ${type} b) { return mod(a, b); } -`, +` ).join('\n'), ` //! .name: Square @@ -274,7 +274,7 @@ ${type2} square(${type} pos, ${type2} inside, ${type2} outside, ${type} size) { ${type} a = abs(pos) / size; return ${max} < 1.0 ? inside : outside; } -`, +` ) .join('\n'); }) @@ -299,7 +299,7 @@ ${type2} circle(${type} pos, ${type2} inside, ${type2} outside, ${type} size) { pos /= size; return dot(pos, pos) < 1.0 ? inside : outside; } -`, +` ).join('\n'), ` //! .name: Comparator @@ -323,7 +323,7 @@ ${type2} circle(${type} pos, ${type2} inside, ${type2} outside, ${type} size) { ${type} compare(float cmp1, float cmp2, ${type} less, ${type} greater) { return cmp1 < cmp2 ? less : greater; } -`, +` ).join('\n'), ` //! .name: Sine wave @@ -367,7 +367,7 @@ ${type} sine_wave(int type, ${type} t, ${type} period, ${type} amp, ${type} phas if (nonneg != 0) v = v * 0.5 + 0.5; return amp * v + center; } -`, +` ).join('\n'), ` //! .name: Rotate 2D @@ -467,7 +467,7 @@ ${type} brightcont(${type} color, ${type} brightness, ${type} contrast) { contrast = clamp(contrast, -1.0, 1.0); return clamp((contrast + 1.0) / (1.0 - contrast) * (color - 0.5) + (brightness + 0.5), 0.0, 1.0); } -`, +` ).join('\n'), ` //! .name: Clamp @@ -487,7 +487,7 @@ ${type} brightcont(${type} color, ${type} brightness, ${type} contrast) { ${type} clamp_(${type} x, ${type} minimum, ${type} maximum) { return clamp(x, minimum, maximum); } -`, +` ).join('\n'), ` //! .name: Rotate 3D @@ -534,7 +534,7 @@ vec3 rot3(vec3 v, vec3 axis, float angle) { ${type} remap(${type} x, ${type} a1, ${type} b1, ${type} a2, ${type} b2) { return (x - a1) / (b1 - a1) * (b2 - a2) + a2; } -`, +` ).join('\n'), ` //! .name: Smoothstep @@ -561,7 +561,7 @@ ${type} remap(${type} x, ${type} a1, ${type} b1, ${type} a2, ${type} b2) { ${type} smoothst(${type} t, ${type} t1, ${type} t2, ${type} out1, ${type} out2) { return mix(out1, out2, smoothstep(t1, t2, t)); } -`, +` ).join('\n'), ` //! .name: Arctangent @@ -578,7 +578,7 @@ ${type} smoothst(${type} t, ${type} t1, ${type} t2, ${type} out1, ${type} out2) ${type} arctan2(${type} y, ${type} x) { return atan(y, x); } -`, +` ).join('\n'), ` //! .name: Tangent @@ -592,7 +592,7 @@ ${type} arctan2(${type} y, ${type} x) { ${type} tang(${type} x) { return tan(x); } -`, +` ).join('\n'), ` //! .name: Arcsine @@ -606,7 +606,7 @@ ${type} tang(${type} x) { ${type} arcsin(${type} x) { return asin(clamp(x, -1.0, 1.0)); } -`, +` ).join('\n'), ` //! .name: Sigmoid @@ -624,7 +624,7 @@ ${type} arcsin(${type} x) { ${type} sigmoid(${type} x, ${type} a, ${type} b, ${type} sharpness) { return mix(a, b, 1.0 / (1.0 + exp(-sharpness * x))); } -`, +` ).join('\n'), ` //! .name: Staircase (floor) @@ -644,7 +644,7 @@ ${type} sigmoid(${type} x, ${type} a, ${type} b, ${type} sharpness) { ${type} floorf(${type} x, ${type} stepw, ${type} steph, ${type} phase) { return floor(x / stepw + phase) * steph; } -`, +` ).join('\n'), ` //! .name: Sine noise @@ -737,7 +737,7 @@ float norm(vec4 x) { return length(x); } GLSL_FLOAT_TYPES.map( (type) => ` float dist(${type} x, ${type} y) { return distance(x, y); } -`, +` ).join('\n'), ` //! .name: Dot product @@ -749,7 +749,7 @@ float dist(${type} x, ${type} y) { return distance(x, y); } GLSL_FLOAT_TYPES.map( (type) => ` float dot_prod(${type} x, ${type} y) { return dot(x, y); } -`, +` ).join('\n'), ` //! .name: White noise @@ -981,7 +981,7 @@ float worley(vec3 p, vec3 freq) { (type) => ` ${type} _min(${type} a, ${type} b) { return min(a, b); -}`, +}` ).join('\n'), ` //! .name: Maximum @@ -993,7 +993,7 @@ ${type} _min(${type} a, ${type} b) { (type) => ` ${type} _max(${type} a, ${type} b) { return max(a, b); -}`, +}` ).join('\n'), ]; @@ -1280,14 +1280,14 @@ function parse_widget_definition(code) { } if (p.type !== expected_type) { parser.set_error( - `parameter ${p.name} should have type ${expected_type} since it's a ${param.control}, but it has type ${p.type}`, + `parameter ${p.name} should have type ${expected_type} since it's a ${param.control}, but it has type ${p.type}` ); } } if (!param.control && p.type === 'int') { parser.set_error( - `parameter ${p.name} has type int, so you should set a control type for it, e.g. //! ${p.name}.control: checkbox`, + `parameter ${p.name} has type int, so you should set a control type for it, e.g. //! ${p.name}.control: checkbox` ); } if (!param.control) { @@ -1298,7 +1298,7 @@ function parse_widget_definition(code) { for (const param of params.values()) { if (!input_types.has(param.id) && !param.control) { parser.set_error( - `parameter ${param.id} not specified in definition of ${info.function_name}`, + `parameter ${param.id} not specified in definition of ${info.function_name}` ); } } @@ -1314,7 +1314,7 @@ function parse_widget_definition(code) { const definition_end = parser.i; const definition = parser.string.substring( definition_start, - definition_end, + definition_end ); info.definitions.push({ input_types, @@ -1539,7 +1539,7 @@ function get_widget_name(widget_div) { const names = widget_div.getElementsByClassName('widget-name'); console.assert( names.length === 1, - 'there should be exactly one widget-name input per widget', + 'there should be exactly one widget-name input per widget' ); return names[0].innerText; } @@ -1922,13 +1922,13 @@ ${this.code.join('')} return input.length === 4 || input.length === 7 ? { code: `vec3(${float_glsl(color.r)},${float_glsl( - color.g, + color.g )},${float_glsl(color.b)})`, type: 'vec3', } : { code: `vec4(${float_glsl(color.r)},${float_glsl( - color.g, + color.g )},${float_glsl(color.b)},${float_glsl(color.a)})`, type: 'vec4', }; @@ -2093,9 +2093,7 @@ ${this.code.join('')} const type = definition.return_type; this.declarations.add(definition.code); this.add_code( - `${type} ${output_var} = ${info.function_name}(${args_code.join( - ',', - )});\n`, + `${type} ${output_var} = ${info.function_name}(${args_code.join(',')});\n` ); widget.output = { code: output_var, @@ -2220,7 +2218,7 @@ function export_widgets() { } data.push('_out='); data.push( - get_widget_name(document.querySelector('.widget[data-display="1"]')), + get_widget_name(document.querySelector('.widget[data-display="1"]')) ); return data.join(''); } @@ -2300,7 +2298,7 @@ function import_widgets(string) { element.value = value; } else if (element.tagName === 'SELECT') { const options = Array.from(element.getElementsByTagName('option')).map( - (o) => o.value, + (o) => o.value ); if (value >= 0 && value < options.length) { element.value = options[value]; @@ -2329,7 +2327,7 @@ function import_widgets(string) { for (const [input, value] of widget.inputs) { const container = Array.from(element.getElementsByClassName('in')).find( - (e) => e.dataset.id === input, + (e) => e.dataset.id === input ); if (!container) { return { error: `bad import string (input ${input} does not exist)` }; @@ -2338,7 +2336,7 @@ function import_widgets(string) { } for (const [control, value] of widget.controls) { const container = Array.from( - element.getElementsByClassName('control'), + element.getElementsByClassName('control') ).find((e) => e.dataset.id === control); if (!container) { return { @@ -2370,7 +2368,7 @@ function load_creation(id) { return { error: `bad id: ${id}` }; } const result = import_widgets( - localStorage.getItem(`${APP_ID}-${id}-description`), + localStorage.getItem(`${APP_ID}-${id}-description`) ); if (result.error) return result; return true; @@ -2438,11 +2436,11 @@ function update_widget_choices() { choice.style.display = shown ? 'block' : 'none'; } for (const category of widget_choices.getElementsByClassName( - 'widget-category', + 'widget-category' )) { if ( Array.from(category.getElementsByClassName('widget-choice')).some( - (x) => x.style.display === 'block', + (x) => x.style.display === 'block' ) ) { category.style.display = 'block'; @@ -2584,7 +2582,7 @@ void main() { new Float32Array([ -1.0, -1.0, 1.0, -1.0, 1.0, 1.0, -1.0, -1.0, 1.0, 1.0, -1.0, 1.0, ]), - gl.STATIC_DRAW, + gl.STATIC_DRAW ); vertex_buffer_main = gl.createBuffer(); @@ -2594,7 +2592,7 @@ void main() { new Float32Array([ -1.0, -1.0, 1.0, -1.0, 1.0, 1.0, -1.0, -1.0, 1.0, 1.0, -1.0, 1.0, ]), - gl.STATIC_DRAW, + gl.STATIC_DRAW ); framebuffer_color_texture = gl.createTexture(); @@ -2623,7 +2621,7 @@ void main() { const widgets = categories.get(cat); widgets.sort((a, b) => - widget_info.get(a).name.localeCompare(widget_info.get(b).name), + widget_info.get(a).name.localeCompare(widget_info.get(b).name) ); for (const id of widgets) { const widget = widget_info.get(id); @@ -2761,17 +2759,17 @@ function perform_step() { gl.uniform1i(gl.getUniformLocation(program_main, '_texture'), 0); gl.uniform1f( gl.getUniformLocation(program_main, '_time'), - current_time % 3600, + current_time % 3600 ); gl.uniform2f( gl.getUniformLocation(program_main, '_texture_size'), render_width, - render_height, + render_height ); gl.uniform2f( gl.getUniformLocation(program_main, '_mouse'), mouse_pos_ndc.x, - mouse_pos_ndc.y, + mouse_pos_ndc.y ); if (parsed_widgets) { @@ -2806,7 +2804,7 @@ function perform_step() { 0, render_width, render_height, - 0, + 0 ); } @@ -2831,7 +2829,7 @@ function compile_program(name, shaders) { gl.linkProgram(program); if (!gl.getProgramParameter(program, gl.LINK_STATUS)) { show_error( - 'Error linking shader program:\n' + gl.getProgramInfoLog(program), + 'Error linking shader program:\n' + gl.getProgramInfoLog(program) ); return null; } @@ -2845,13 +2843,13 @@ function set_up_framebuffer() { sampler_texture, render_width, render_height, - sampler_pixels, + sampler_pixels ); set_up_rgba_texture( framebuffer_color_texture, render_width, render_height, - null, + null ); gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer); gl.framebufferTexture2D( @@ -2859,7 +2857,7 @@ function set_up_framebuffer() { gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, framebuffer_color_texture, - 0, + 0 ); const status = gl.checkFramebufferStatus(gl.FRAMEBUFFER); if (status !== gl.FRAMEBUFFER_COMPLETE) { @@ -2879,7 +2877,7 @@ function set_up_rgba_texture(texture, width, height, pixels) { 0, gl.RGBA, gl.UNSIGNED_BYTE, - pixels, + pixels ); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); @@ -2894,7 +2892,7 @@ function compile_shader(name, type, source) { if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) { show_error( - 'Error compiling shader ' + name + ':\n' + gl.getShaderInfoLog(shader), + 'Error compiling shader ' + name + ':\n' + gl.getShaderInfoLog(shader) ); return null; } -- cgit v1.2.3