//////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2018 Leo Tenenbaum // This file is part of GraphColoring. // // GraphColoring is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // GraphColoring is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with GraphColoring. If not, see . //////////////////////////////////////////////////////////////////////////////// #ifndef GRAPHCOLORING_LEVELS_RULES_EDGERULE_H_ #define GRAPHCOLORING_LEVELS_RULES_EDGERULE_H_ #include "graphcoloring/graphs/graph.hpp" #include "rules.hpp" #include "rule.hpp" namespace graphcoloring { namespace rules { class EdgeRule : public Rule { public: EdgeRule(gui::Color vertex_color1 = ANY_COLOR, gui::Color vertex_color2 = ANY_COLOR, gui::Color edge_color = ANY_COLOR); EdgeRule(pugi::xml_node node, const ColorLoader& color_loader); void LoadFromNode(pugi::xml_node node, const ColorLoader& color_loader); bool ObeysRule(const Graph& graph) const; int Render(gui::Window* window, int x, int y, int width) const; virtual ~EdgeRule() {} private: bool ObeysRule(const Edge& edge) const; gui::Color vertex_color1; gui::Color vertex_color2; gui::Color edge_color; }; } // namespace rules } // namespace graphcoloring #endif // GRAPHCOLORING_LEVELS_RULES_EDGERULE_H_