#define WHITE rgba(255, 255, 255, 255) #define DARKGRAY rgba(50, 50, 50, 255) #define LIGHTGRAY rgba(100, 100, 100, 255) #define BLACK rgba(0, 0, 0, 255) #define RED rgba(255, 0, 0, 255) #define DARKRED rgba(150, 0, 0, 255) #define LIGHTRED rgba(255, 150, 150, 255) #define GREEN rgba(0, 255, 0, 255) #define DARKGREEN rgba(0, 150, 0, 255) #define LIGHTGREEN rgba(150, 255, 150, 255) #define BLUE rgba(0, 0, 255, 255) #define DARKBLUE rgba(0, 0, 150, 255) #define LIGHTBLUE rgba(150, 150, 255, 255) SDL_Color rgba(int r, int g, int b, int a) { SDL_Color color = {r, g, b, a}; return color; }