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-rw-r--r--sim.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/sim.hpp b/sim.hpp
index a6591d3..bbcc6e8 100644
--- a/sim.hpp
+++ b/sim.hpp
@@ -130,7 +130,6 @@ typedef struct {
// save the starting position and rotation of the platform so we
// can restore it to reset the setup
- v2 start_center;
float start_angle;
v2 center;
@@ -185,6 +184,7 @@ typedef struct {
ShaderBall shader_ball;
bool building; // is the user building a setup?
+ bool setting_move_p2; // is the user setting the move_p2 of the platform they're placing?
bool simulating; // are we simulating the world's physics?
b2World *world; // Box2D world