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-rw-r--r--04b/guessing_game238
1 files changed, 238 insertions, 0 deletions
diff --git a/04b/guessing_game b/04b/guessing_game
new file mode 100644
index 0000000..415851d
--- /dev/null
+++ b/04b/guessing_game
@@ -0,0 +1,238 @@
+global 0x1000 exit_code
+global y
+y = 4
+exit_code = main()
+exit(exit_code)
+
+function main
+ local secret_number
+ local guess
+ global 32 input_line
+ local p_line
+ p_line = &input_line
+ secret_number = getrand(100)
+ fputs(1, .str_intro)
+
+ :guess_loop
+ fputs(1, .str_guess)
+ syscall(0, 0, p_line, 30)
+ guess = stoi(p_line)
+ if guess < secret_number goto too_low
+ if guess > secret_number goto too_high
+ fputs(1, .str_got_it)
+ return 0
+ :too_low
+ fputs(1, .str_too_low)
+ goto guess_loop
+ :too_high
+ fputs(1, .str_too_high)
+ goto guess_loop
+
+:str_intro
+ string I'm thinking of a number.
+ byte 10
+ byte 0
+
+:str_guess
+ string Guess what it is:
+ byte 32
+ byte 0
+
+:str_got_it
+ string You got it!
+ byte 10
+ byte 0
+
+:str_too_low
+ string Too low!
+ byte 10
+ byte 0
+
+:str_too_high
+ string Too high!
+ byte 10
+ byte 0
+
+; get a "random" number from 0 to x using the system clock
+function getrand
+ argument x
+ global 16 getrand_time
+ local ptime
+ local n
+
+ ptime = &getrand_time
+ syscall(228, 1, ptime)
+ ptime += 8 ; nanoseconds at offset 8 in struct timespec
+ n = *4ptime
+ n %= x
+ return n
+
+; returns a pointer to a null-terminated string containing the number given
+function itos
+ global 32 itos_string
+ argument x
+ local c
+ local p
+ p = &itos_string
+ p += 30
+ :itos_loop
+ c = x % 10
+ c += '0
+ *1p = c
+ x /= 10
+ if x == 0 goto itos_loop_end
+ p -= 1
+ goto itos_loop
+ :itos_loop_end
+ return p
+
+
+; returns the number at the start of the given string
+function stoi
+ argument s
+ local p
+ local n
+ local c
+ n = 0
+ p = s
+ :stoi_loop
+ c = *1p
+ if c < '0 goto stoi_loop_end
+ if c > '9 goto stoi_loop_end
+ n *= 10
+ n += c - '0
+ p += 1
+ goto stoi_loop
+ :stoi_loop_end
+ return n
+
+
+function strlen
+ argument s
+ local c
+ local p
+ p = s
+ :strlen_loop
+ c = *1p
+ if c == 0 goto strlen_loop_end
+ p += 1
+ goto strlen_loop
+ :strlen_loop_end
+ return p - s
+
+function fputs
+ argument fd
+ argument s
+ local length
+ length = strlen(s)
+ syscall(1, fd, s, length)
+ return
+
+
+function fputn
+ argument fd
+ argument n
+ local s
+ s = itos(n)
+ fputs(fd, s)
+ return
+
+function exit
+ argument status_code
+ syscall(0x3c, status_code)
+
+function syscall
+ ; I've done some testing, and this should be okay even if
+ ; rbp-56 goes beyond the end of the stack.
+ ; mov rax, [rbp-16]
+ byte 0x48
+ byte 0x8b
+ byte 0x85
+ byte 0xf0
+ byte 0xff
+ byte 0xff
+ byte 0xff
+ ; mov rdi, rax
+ byte 0x48
+ byte 0x89
+ byte 0xc7
+
+ ; mov rax, [rbp-24]
+ byte 0x48
+ byte 0x8b
+ byte 0x85
+ byte 0xe8
+ byte 0xff
+ byte 0xff
+ byte 0xff
+ ; mov rsi, rax
+ byte 0x48
+ byte 0x89
+ byte 0xc6
+
+ ; mov rax, [rbp-32]
+ byte 0x48
+ byte 0x8b
+ byte 0x85
+ byte 0xe0
+ byte 0xff
+ byte 0xff
+ byte 0xff
+ ; mov rdx, rax
+ byte 0x48
+ byte 0x89
+ byte 0xc2
+
+ ; mov rax, [rbp-40]
+ byte 0x48
+ byte 0x8b
+ byte 0x85
+ byte 0xd8
+ byte 0xff
+ byte 0xff
+ byte 0xff
+ ; mov r10, rax
+ byte 0x49
+ byte 0x89
+ byte 0xc2
+
+ ; mov rax, [rbp-48]
+ byte 0x48
+ byte 0x8b
+ byte 0x85
+ byte 0xd0
+ byte 0xff
+ byte 0xff
+ byte 0xff
+ ; mov r8, rax
+ byte 0x49
+ byte 0x89
+ byte 0xc0
+
+ ; mov rax, [rbp-56]
+ byte 0x48
+ byte 0x8b
+ byte 0x85
+ byte 0xc8
+ byte 0xff
+ byte 0xff
+ byte 0xff
+ ; mov r9, rax
+ byte 0x49
+ byte 0x89
+ byte 0xc1
+
+ ; mov rax, [rbp-8]
+ byte 0x48
+ byte 0x8b
+ byte 0x85
+ byte 0xf8
+ byte 0xff
+ byte 0xff
+ byte 0xff
+
+ ; syscall
+ byte 0x0f
+ byte 0x05
+
+ return