From 4d70c80658d0c381a09a037dd7e1b6d44aebd664 Mon Sep 17 00:00:00 2001 From: pommicket Date: Fri, 27 Jan 2023 20:02:03 -0500 Subject: better color --- src/fshader_main.glsl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/fshader_main.glsl b/src/fshader_main.glsl index 9a4ce52..bf671d1 100644 --- a/src/fshader_main.glsl +++ b/src/fshader_main.glsl @@ -31,12 +31,12 @@ vec3 hsv_to_rgb(vec3 hsv) { vec3 get_color(vec3 p) { if (u_hsv != 0) { - vec3 hsv = clamp(get_color_(p), 0.0, 1.0); + vec3 hsv = 0.5 - cos(get_color_(p)) * 0.5; // make sure object isn't too dark so we can actually see it hsv.z = mix(hsv.z, 1.0, 0.5); return hsv_to_rgb(hsv); } else { - vec3 color = clamp(get_color_(p), 0.0, 1.0); + vec3 color = 0.5 - cos(get_color_(p)) * 0.5; return mix(color, vec3(1.0), 0.2); } } -- cgit v1.2.3