From 0b9cd314267fb3f654959ed4a33e604b4bfb4fa3 Mon Sep 17 00:00:00 2001 From: pommicket Date: Wed, 29 Sep 2021 11:38:37 -0400 Subject: new idea: function sandbox --- mainv.glsl | 29 ----------------------------- 1 file changed, 29 deletions(-) delete mode 100644 mainv.glsl (limited to 'mainv.glsl') diff --git a/mainv.glsl b/mainv.glsl deleted file mode 100644 index b26ee6f..0000000 --- a/mainv.glsl +++ /dev/null @@ -1,29 +0,0 @@ -attribute vec3 v_pos; -attribute vec3 v_normal; -uniform mat4 u_transform; -uniform vec3 u_offset; -uniform vec3 u_scale; -uniform float u_yaw, u_pitch; - -varying vec3 normal; - -void main() { - float cy = cos(u_yaw), sy = sin(u_yaw); - float cp = cos(u_pitch), sp = sin(u_pitch); - float x = v_pos.x, y = v_pos.y, z = v_pos.z; - vec3 pos; - pos = vec3( - x, - cp * y - sp * z, - sp * y + cp * z - ); - x = pos.x; y = pos.y; z = pos.z; - pos = vec3( - +cy * x + sy * z, - y, - -sy * x + cy * z - ); - - gl_Position = u_transform * vec4(pos * u_scale + u_offset, 1.0); - normal = v_normal; -} -- cgit v1.2.3