package org.neocities.autoart.ballbounce; import android.os.Bundle; import android.support.v7.app.AppCompatActivity; public class Game extends AppCompatActivity { public static int MODE; public static final int NORMAL_MODE = 0; public static final int CRAZY_GRAVITY_MODE = 1; public static final int COLOUR_CHANGING_MODE = 2; public static final int OSCILLATION_MODE = 3; public static final int BW_MODE = 4; public static final int FLIP_MODE = 5; public static final int NUM_MODES = 6; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_game); CanvasView.activity = this; CanvasView cv = (CanvasView) findViewById(R.id.canvas); cv.init(); } }